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Invoker. Teach those ignorant squishies how to die.

May 5, 2013 by H2Stickman
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Invoker vs squishy agility carries

DotA2 Hero: Invoker


Purchase Order

Starting items

Then get:

Occasional items.



Hero Skills

Quas

1 10 14 16 21 23

Wex

6 15 18 20 22 24 25

Exort

3 4 5 8 9 11 13

Invoke

2 7 12 17

Talents


When TO USE this build, when NOT.

Invoker is a very nice pick. IF USED WELL
If used well he can literally start and unending avalanche of snowballing.
But... is it always good to pick invoker? Nope.

Then, When should i pick him and when not?

YES:

    Enemy dosent have that many silences.
    Many squishy carries.
    You remeber and know when and how to use ALL his 10 spells.

NOPE:
    How was it?... quas wex and?
    SUNSTRIKESUNSTRIKESUNSTRIKESUNSTRIKESUNSTRIKE
    i mean like, quas wex is best huh! exort is useless! Dendi dosent use exort!



A good invoker must ALWAYS know what to do, when to do it, and how to do it.

Laning phase.

Why to start with quas if you are gonna level early exort instead?

simple, because coldsnap its so fuc*ing OP.


you dont have that much harrass, and you are gonna soak all the damage the enemy mid is gonna give you.
that would happen if you started with exort.

You dont harrass with spells, like, Templar Assassin with her passive, or Skywrath mage with his painfull birdies, you harrass with you basic attack.
Why? Quas gives you ALOT of early HP regen, you can trade with your enemy, then wait 30 seconds farming your lane, and boom, you're full hp.

Also, coldsnap gives you a VERY BIG ganking weapon, and a good first blood possibility aganist your enemy.

You go, to right click your enemy, he will do the same.

When you right click an enemy hero, the creeps will start attacking you, NOW you must use coldsnap.

Your creeps will keep triggering coldsnap, blicking the enemy right click, and drammatically increase the damage he recives, in less that 2 hits he will instinctively back, follow him with some more autoattacks.

He will have yo use the healing salve, or 2-3 tangoes, while you'll just have to wait your quas to heal you up (or just use 1 tango if the trade was hard).

Now your enemy knows you are the boss, if you have a templar assassin, or another low range enemy mid, use coldsnap on him, as soon as you are gonna kill the last creep of his wave, so your creeps will head to him, triggering the coldsnap.

OMG EXORT????? DENDI DOSENT USE EXORT U NOOB((((((

THERE ARE MANY WAYS TO BUILD INVOKER. THIS ONE IS THE WAY I USE MOSTLY, BUT ITS NOT THE ONLY ONE.



Exort, is just, BROKEN, in early game, it gives you ALOT of basic attack damage, that combined with coldsnap, becomes a kill.

You can literally walk in a lane, coldsnap someguy, and autoattack him untill he is dead.

It works.

But wait, at level 7, you'll have 2 spells to use, but wich? what is the best ganking spells?

in early game, i recommend to use:

COLDSNAP + METEOR

or

COLDSNAP + BLAST


here some explanations.

As a DOT, (Damage Over Time) the meteor, will keep triggering coldsnap on your target, basically killing him without eny other help, the only problem is that the meteor is easly dodgeable.
If you time your spells correctly, you'll be able to insta kill an agility carry.
Meteor, then rapidly cast coldsnap, even if you fail, and the meteor dosent fully smash your target, only the impact will be enough to scare your enemy forcing him to back.

Blast is a disable, even tho you dont have that much Quas, it is enough to trigger coldsnap once again, AND boost your enemy, for 2-3 basic attacks.




BUT WHY DENDI DOSENT USE EXORT AND ALL PROS I SEE DOSENT USE IT??!?!?!?!?!?!?!?((((((((



Hey hey they know what they do, basically they dont need a bruiser, a very.... VERY... big bruiser.

(Bruiser characters are those characters that deals TON of damage early game, and less in late game)

The invoker is kind of a strange bruiser.
I call him, the Hard Carry Mage.

If he starts snowwballing, pray god he disconnects, otherwise there is no other way to win the match.

Combos

The invoker has a very big arsenal of combos to use at his advantage.

the most common and used spell is the:

TORNADO METEOR BLAST combo:

its simple.
Keep equipped meteor and tornado (WWQ - EEW) trhow tornado, then rapidly switch to defying blast (QWE), trhow meteor, and as soon as your enemy fall to the ground from your tornado, trhow the defying blast

you'll be pressing these bottoms:

if tornado and meteor not equipped
(WWQ R D EEW R D QWE R D)

if equipped
(D F QWE R D)



now. why did i put Eul's scepter is MUST HAVE item?

its simple, it gives you the opportunity to do another combo, what i call the:

OMGJUSTDIEYOUSTUPIDAGILITYCARRY combo.

use eul's scepter on enemy.

use sunstrike after 0,5 - 1 seconds, use meteor, switch to defying blast, use it as soon as eul's scepter's effect ends.

Boom.

heres the scaling damage with exort's level:


SUNSTRIKE----METEOR
BLAST
TOT----
Exort level 1: - 100 - - - - -379.5
Exort level 2: - 162.5 - - - -495
Exort level 3: - 225 - - - - -610.5
Exort level 4: - 287.5 - - - -726
Exort level 5: - 350 - - - - -841.5
Exort level 6: - 412.5 - - - -947
Exort level 7: - 475 - - - - -1072.5

omg im tired of calculating the damages but WTF CANT YOU SEE IT? ITS TOO DAMN HIGH.

so now you know. in early game you are a PAIN MACCHINE OF UNENDING DEATH.

in late game you'll need to take down more than 1 target, jsut use the first combo.

(i wont be talking about his other combos here.)

WHO ARE YOU TO TELL US HOW TO PLAY INVOKER((((?!?!?!

you judge.

Lets talk a litle about these skills we have.

WHEN:
-Enemy crossed your creep wave, punish him.
-Ganking.
-Focus target in teamfight.

-Escape.
(Bad initiator)

-Deal infinite ammout of damage.

-Land a good meteor.
-Catching up on fleeing enemies.

-Fighting a strenght hero.
-Played bad early game, not enough brust damage to insta kill someone.

-Leshrac
-Skeleton King
-Storm Spirit

and many other... If you look how to use this skill, you are in the wrong guide.

-Played bad early game, not enough brust damage to insta kill someone.

-Not a big deal. just over 500 pure damage on teh head, global, that gives vision.


-Played bad early game, not enough brust damage to insta kill someone.


-Escape.
-Combo with tornado and meteor.
-Boost where you want.
-Attack disable (u mad Faceless Void?)

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