Tango
Tango
Sage's Mask
Clarity
Boots of Speed
Ring of Aquila
Urn of Shadows
Arcane Boots
Battle Fury
Ethereal Blade
Sange and Yasha
Blade Mail
Black King Bar
Linken's Sphere
Eye of Skadi
Mjollnir
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I have seen people using this hero and could not bring it full potential to the game, because of that I com here with a Hybrid build focus on it's skill potential.
Ember Spirit is a Melee, Agility based hero.
My point of view it's a good Initiator, Tracker, Escapist.
This Build will go against all builds made up for him.
Hope u guys enjoy, give me your opinion and try it out.
PROS
+ Tracker, his Ultimate let him follow any hero escaping.
+ Escapist, his Ultimate is hard to follow, can change for High grounds, Trees. Can't be target while in flame animation.
+ Low CD of skills, reason to focus on it.
+ High damage then Radiance/ But shorter radius.
CONS
- Can be an Initiator but because of it's low HP and no Stuns not the best one.
- Low base Armor.
- Low Max HP with this build, 2.300, still good for a Agi skill based.



Urn of Shadows: If you have a good support hero by your side.
Ring of Aquila: If you have a carry or someone that waste lots of mana.
Boots of Speed: Improve mobility.
Arcane Boots: Here people start to get mad at me, call me noob and everything, reason: Mana pool, Focus on keep it full.
Battle Fury: Best item to go after Arcane, make Perseverance first.
Ethereal Blade: This is the item will grant you super powers, JK, this will help every skill you have hit and hit harder, use it for gank, solo kills, stop carry enemy. Best to get after a Situational Item.
Sange & Yasha: Strong item to get, make you stronger, have more mana and speed you and your Ultimate.
Blade Mail: Due to you low HP blade mail can help you against many or being an initiator.
Black King Bar: It's good in almost all situations, help a lot initiate a TeamFight.
Linken's Sphere: Agains hard stuns/disables.
Eye of Skadi: It become powerfull in this hero like no other. It's a hard disable item against carry heros. "Need test if it trigger with Sleight of Fist"
Mjollnir: Push, Push a little more and a little protection. When shielded unit is damaged, there is a chance that lightning will strike the source of the damage and 4 nearby enemies.
First things first:
1. Flame Guard isn't a radiance, play cool or you will lose it before good damage can be done.
2. Searing Chains are random not based on distance (it can target enemys that aren't next to you), don't use it with to many creeps around the target.
3. Ultimate is a good way to make your kills, that in mind learn about escape and follow rotes for it's best potential.
4. Sleight of Fist is a good AOE damage, more damage you have, better, but not a good skill to last hit a target escaping because you come back to you cast place and if you didn't kill with it, he will escape.
You read all this Guide to learn something that builds, semi-carry, won't tell you.
I thank you because of your patience with this guide, with me and with my poor English vocabulary. Thanks to you all please vote for it if you have questions, opinions or you just want to call me noob, comment!
Thanks! xXDragonXx
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