Iron Branch
Iron Branch
Iron Branch
Iron Branch
Circlet
Tango
Tango
Phase Boots
Bottle
Bracer
Blink Dagger
Phase Boots
Force Staff
Blink Dagger
Drum of Endurance
Boots of Travel
Desolator
Daedalus
Black King Bar
Assault Cuirass
Bloodstone
Eul's Scepter of Divinity
Veil of Discord
|
|
4 | 8 | 9 | 12 | ![]() |
|
2 | 3 | 5 | 7 | ![]() |
|
1 | 10 | 13 | 14 | ![]() |
|
6 | 11 | 16 | ![]() |
|
|
15 | 17 | 18 |
Windrunner is one of my favorite heroes, viable in basically every role. She can solo mid, solo long lane, lane support, team support, short lane carry, etc. Due to her versatility, she's very often picked up in competitive Dota 2. This guide will take a lot of her versatility and put it to use, using a very mobile build.
Pros:
Very hard for them to kill you.
Very easy to kill others with Shackleshot.
Can get into lane much quicker.
Cons:
You do basically no damage.
You become basically a support for your team late game.
Very difficult to carry a heavy team using this build.
You should have Phase, Bracer, Blink by 15 minutes. After that, finish Drum and Force Staff alongside each other. With Windwalk, Shackleshot, Phase, Blink, Force, and Drum active, you should never get killed late game. Consider getting a Euls so that you can Eul yourself into the air, then shift-queue a blink right as you hit the ground. This build will also help you line up Shackleshots with ease.
Thanks for reading, and I hope you enjoyed my guide.
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Quick Comment (2) View Comments
You need to log in before commenting.