Hey guys this is Musik here from Helios esports. This is the first Dota 2 guide I ever done, been playing Dota 1 & 2 combined for 9 years. I watched a lot of The international 2012, and learnt tons from DK.BurNIng on how to play anti-mage very well. Anyways, lets get started! :) don't forget to support, vote up if you like this guide ( I might make more if I found people like these guides )
Burns an opponent's mana on each attack. Mana Break deals 60% of the mana burned as damage to the target. Mana Break is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. Mana burn is blocked by magic immunity. You can lifeleech the damage dealt by this skill with a Lifesteal aura.
-60% mana burn into bonus damage
-Unique attack modifier
Short distance teleportation that allows Anti-Mage to move in and out of combat.
-High cooldown early levels
-Can use to chase or run away
Increases Anti-Mage's resistance to magic damage.
-Free 1 and 2/3 Hood of defiance (almost 4000 gold for free - the regeneration of course)
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
-This mini-stun goes through magic immunity
-Hard to use due to you have to check how much mana your foe have.
Anyone that keeps the target in place for you to chop them up
Crystal Maiden: frostbite keeps people in place and her mana aura allows you to have unlimited blink pretty much
Magnus: Reverse polarity + Empower make you chop in area easy Rampage.
Anyone that can disable/Silence you or kill you alone when you split push/farm
Storm Spirit: you can try running but if he have tons of mana he will track you down! not to mention his 2.5 sec disable
Bane: Fiend's Grip rapes anyone for 5 seconds!
Bloodseeker: Silence you for days and also you can't run away from Rupture
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