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19 Votes

Guide to feeding

October 13, 2013 by spare145
Comments: 13    |    Views: 27164    |   



Introduction

So you're playing Dota 2 normally and not doing so well. Suddenly one of your "teammates" calls you a noob and reports you for "feeding" even though you were doing your best in the game. We have all encountered this situation in this God forsaken game. Even though you may have the most assists, as long as your kill death ratio is low, some jerk is bound to blame everything on you. Feed, noob, and report are the most used words in the Dota 2 community that no one knows the meaning of.

For me, I had a 1-5 K/D ratio and 12 assists, and got reported. Then I told them since they reported me anyway, I was going to start feeding. Unfortunately, even with my feeding, my own team still ended up winning the game. That's when I realized that there was more to feeding than simply diving onto the enemy's base. No, a lot more. In fact, you might be a lot more harmful if you're alive than dead. The next time someone called me a noob, I told them that I was going to start feeding if they kept harassing and pinging me. They told me "You can't possibly do worst than you are now." Challenge accepted. They were wrong, dead wrong. This time I was ready, and they were going to get it.

General all purpose guide

To effectively feed, you must have a few items. Until you gather enough gold, it might be wiser to farm so your unsuspecting teamates don't suspect a thing. Once you have enough gold, sell everything else in your inventory and let the feed begin.

Force staff
With the correct positioning, you can force staff someone into unreachable terrain. Then make the courier suicide so they can't get any TP scrolls or items to get out with. I once did this to an Alchemist and he got so upset he abandoned the game and got put in low priority. Make sure your target has no way of getting out, such as a blink dagger. Heroes this is ineffective against include: Queen of Pain, Anti-Mage, Spirit Breaker, Magnus, etc. You can also force your teammates right into a tower or into a group of enemies.

Gem of True Sight
This item drops upon death. If your team is full of invisible heroes, you might want to get one of these, and then suicide to give the enemy team a free gift. Your unsuspecting invisible teammates won't know what hit them. While the enemy team gem carrier may die, this won't hurt their team if they don't have any invisible heroes. Your team has to either drop the gem somewhere or waste a slot carrying it (a complete waste if the enemy team has no invisible heroes). Even if they decide to carry it, you can just buy another one when it restocks.

Divine Rapier
Similarly to gem, you can buy this and suicide to give the enemy a free rapier. Though this may end up backfiring if the enemy holder dies. Look at the enemy's death rate for a good judge of whether they're going to lose the rapier.

Observer's ward, TP scrolls, Sentry wards
There is one very important aspect to these items, namely they can be used by ANYONE once dropped. This means that you can buy out all the observer wards (so your team can't buy any, mwuhahahaha) and then drop them for the enemy.

Make the courier suicide
This is most effective with a flying courier, but if you click on the courier, you can control it. By doing this, you can move it under the enemy's tower. But remember, your teammates can also control the courier, so you may end up playing a tug of war with them, but don't give up on the tug of war because they can't do anything else if they're resisting you. You can also move it to a neutral camp if the enemy towers are too far away and your teammates are resisting your attempt in moving the courier.

Multiple couriers (untested)
I don't recommend doing this if you have someone trapped in unreachable terrain as it would be easier for them to get a TP scroll. The first kill should give the entire enemy team 175 gold. After that, each courier nets 175 gold for the killer. By buying multiple couriers, you can feed someone very fast and effectively.

Suicide strategically
A good team will start trying to deny your death when they see you suiciding, so you need to shake off those teammates, best done using a blink dagger. It's important to remember not to dive in during team fights, because when the enemy knows you're feeding, they will focus on you. This will cause them to focus on you during team fights (and possibly lose the team fight) when they should be focusing on the rest of your team. It is hard to choose who to feed to if you don't have vision, but try to feed a Pudge or Silencer since they gain bonus strength or intelligence respectively with kills.

Report them
Remember they're not the only ones with a report. You have one too, so make sure to use it. I never play Dota2 with my reports all used up because you never know when you will need them. Make several steam accounts to make sure you have reports available at all times.

Commend the enemy team for killing a specific target
Morale is a very important thing, and I have managed to raised enemy morale by telling them I will commend them if they kill the jerk on my team. I like to commend them for "teaching" because they taught that ***** a lesson.

Hero specific feeding techniques

Vengeful Spirit
When I first played this hero I was not sure why she was called vengeful spirit when she didn't have a single skill to exact revenge on the enemy who killed her, but then I realized that she was not a hero to get revenge on an enemy. She was a hero to get revenge on your own teammates. If your read her biography, you'd know she was betrayed by her own people and torn of her wings. This is why she is the signature hero for getting revenge on your teammates.

Buy a force staff, force yourself into unreachable terrain, then ultimate swap with your most hated teammate. Finish your combo by making the courier suicide. Crackle loudly and say "Vengeance is mine!". Now they're stuck there unless someone rescues them or the courier respawns. Make sure to make the courier suicide again when it respawns.


Nature's prophet
Your first skill, Sprout is great for regular harrassment via trapping or blocking their path, but its true power comes during team fights, when you can render them useless and get your team in a 3 vs 5 situation if you cause it on a melee hero. Just beware that they may have tangos or a Quelling Blade which would allow them to break free. With your global teleport, you can teleport directly to the fountain for immediate feed.


Bloodseeker
Your first skill, bloodrage allows you to silence any of your teammates. Now this is not effective against right clickers because it actually increases their attack power and help them, but if you were to use this on, say a Lina, the effect would be devastating.


Bane
Trap your teammates with your 3rd skill, Nightmare.


Io
Use your first skill, tether to link with your teammate, then teleport to directly to the enemy or if you don'thave sight of the enemy, teleport to their fountain.


Keeper of the Light
Once you reach level 6, you can use Spirit Form and follow up with recall, which brings a hero to your side. Buy a blink dagger and blink into the enemy base then use recall.


Faceless Void
I highly sugggest you buy a Refresher Orb and Aghanim's Sceptor because his ultimate is instrumental to your team losing, trapping your entire team for the enemy to kill.


Earthshaker
His 1st skill, Fissure can be used to isolate teammates or block off their escape. Suggested you buy a blink dagger for better positioning.


Pudge
You can hook allies to undesirable positions, though it's going to take some work since they will start trying to avoid your hooks after they realize you're targetting them. Like Vengeful Spirit, you can force staff yourself into unreachable terrain and then hook them, though this is a lot more difficult, and it might be easier to simply force staff them into unreachable terrain.


Chen
Your 2nd skill, Test of Faith, can be used to teleport allies back to the base. This will force allies to walk back all the way to where they were before. Make sure not to teleport units with low health or under chase by the enemy.

Conclusion

While the information contained in this guide can be used for trolling, I hope that it is mostly used for vengeance. A good and effective feeder can make any team lose, even against the ****piest enemy team. Good luck, and may tears roll and keyboards fly from your most hated enemies, the enemy within. I expect a lot of down votes for this guide, but someone needs to teach people to not report your teammates for playing badly, and the what "feeding" really means. There is a lot more to feeding, but I don't expect this guide to last long before it is reported and taken down, so I will end my guide here.

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