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6 Votes

Beginners Guide to Dragon Knight

October 2, 2019 by gagesin161
Comments: 0    |    Views: 25420    |   


Hero Build

DotA2 Hero: Dragon Knight




Hero Skills

Breathe Fire

2 8 9 10

Dragon Tail

4 12 13 14

Dragon Blood

1 3 5 7

Elder Dragon Form

6 11 16

Talents

Hero Talents

+400 Aoe Dragon Tail During Dragon Form
25
+12 Dragon Blood Armor and Regenration
+85% Breathe Fire Damage/ Cast Range in Dragon Form
20
+150 Elder Dragon Form Attack Range
+300 Health
15
+0.4s Dragon Tail Stun Duration
-30% Breathe Fire Damage Reduction
10
+15 Damage


Beginners Guide to Dragon Knight

gagesin161
October 2, 2019


Chapter Title

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

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