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5 Votes

Beginners Guide to Dragon Knight

October 2, 2019 by gagesin161
Comments: 0    |    Views: 10616    |   


Hero Build

DotA2 Hero: Dragon Knight




Hero Skills

Breathe Fire

2 8 9 10

Dragon Tail

4 12 13 14

Dragon Blood

1 3 5 7

Elder Dragon Form

6 11 16

Talents

Hero Talents

+1.6s Dragon Tail Stun Duration
25
1.8x Dragon Blood HP Regen/Armor
+20 Strength
20
+15% Cooldown Reduction
+350 Health
15
+25 Damage
-24% Breathe Fire Damage Reduction
10
+2 Mana Regen


Beginners Guide to Dragon Knight

gagesin161
October 2, 2019


Chapter Title

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

Concept as you go through the game is am I facing alot of incoming Magic Damage or Physical Damage?
And is their carry creating alot of illusions, or do they have Mega Creeps (So that my Items and build synergize with wave clear) or can I get away with Single Target.

DK Has a great balance due to dragon forms and skill tree. He is very much like lycan or Terrorblade where his strength is temporal and after he feels sort of useless. With a synergistic approach to items, we can shore up the difference and capitalize on his peaks.

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