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Is it even possible to use Drow in competitive play? I thought she was banned from it. Or at least just Captain's Mode or something.
She was added a few patches ago. She is very rarely picked up, though. Only 3 games I know of. 2 games she did poorly and one game she got fed and snowballed.
The chinese teams are the only ones I know if that have picked her up.
I did not say "normal mid", I said "hard mid", which are heroes that basically can only go mid, similar to "hard carries" who really can only play chinese rice farmer, and hard supports who are only good at supporting and scale quickly with spells but then become useless.
And bottle, for the most part, is just straight up regen to it's highest degree.
For a Hard mid, generally a bottle doubled as a ganking tool. Bottling a Haste or Double Damage meant you were very capable of getting a kill on either your own lane or on a side lane.
The point of a mid is to get a hero who can take advantage of levels quickly and preferably win their lane. So long as the lane matchup is favorable towards
After all,
Stacking stat items is always going to be good early game. Now, since you didnt put up a starting item build but did allude to it... let me guess.
Am I right?
Edit: I see you have a starting items section where you list them. Yea, I was correct. Does not change what follows
Just like every other drow ranger build on the site.
You could do that... or you could get just 1 slippers, add an ironwood, and use those to rush
Talking about "skill level", that generic build is only useful when you expect to have a very hard time last hitting in lane. Your item build, just like your skill build, changes game to game.
Similarly, I have seen pro games where one side never picks up a
Generally, in a team fight, drow is not going to be the target of the disabled in the fight.
It depends on the disables your opponent has and the heroes you have to determine if a
If you don't think you can get first blood, you level the other skill then? or do you just wait until you are 2?
The orb is always going to be more potent in lane than +5 damage (regardless if you use my item build or yours).
Against an aggressive lane, they are able to overextend. A slow will be better in terms of getting first blood.
Against an aggressive lane that could potentially kill you, getting a slow and orb walking is more likely to save your life than just trying to walk away and hoping that is good enough.
Against a defensive lane, why are you getting the +5 damage aura... do you need help last hitting... on free farm...
I can't really think of a lane combination, with equal competence levels, where drow is going to need +5 damage to win the lane EXCEPT mid, where you arent going to get first blood until 6 and your goal is simply to out last hit the enemy mid (which is how you win your lane)
Oh I missed this reasoning. I have no gripe with Lothar's, but rather people using it as an escape.
Talking about competent opponents, Shadow Blade is not an escape. It is an initiation tool.
Now I am reading through your response and I am thinking.
>Ganked if you are alone? Average gankers kill you because you are squishy?
This to me says that you are not in the pub level where wards and team communication is common. I cannot remember the last time I got ganked without having some idea that something was going to happen, and it has been a while honestly, since anyone has ever actually killed me in a gank. farming in SAFE areas and not getting out of position are key to playing any hero, not just Drow
Yea, you can't farm every lane "freely" (
http://www.nerfnow.com/comic/1011
Felt this was relevant
Also, why do you max out
you also missed a magic wand, but they're both minor points.. +1 from me..
using a bottle is not what defines a mid. A mid hero is a hero who needs solo experience (or can a benefit from it in a way that will benefit the team as a whole), and a hero who can gank well. A mid hero does not need an escape to be an effective mid.
That said, hard mids like
Drow isn't a bad mid because she is a carry. She is a bad mid relative to other mids in the game.
There are some other things in this guide I disagree with, but then... this is a
And always get the slow/stun first on every hero ever in existence. I don't care if you get
What is your definition of a "normal mid" - please,explain so I can answer you properly. And of course,bottle is not what defines mid,but bottle gives you both mid control and open paths for easier ganks. You copy exactly my words in other way .
Of course wraithbands are pretty handy,they give you extra hp,mana to slow spam more and damage,which comes for no gold,since you already bought 1/3 of each of them in the beginning of the game.
And I am tired of watching carries playing without Black king bar.This is the item for absolutely every carry,believe me,I've seen plenty of competitive games where even Lifestealer is forced to buy one!!! There are very little chance of a game where Black king bar is not an 100% item for you and these are probably noob games,where everyone picked carries or noone thought and initiation and disable.
About the level one skill - dude,you repeat my words again. I said - If you think you can hit first blood againts your lane - level it first,please,read well. Don't spend the point until you see your lane,it is as simple as that.
About going Yasha - Always go Shadowblade first,it is the key item for Drow ,you are a walking corpse if you are alone absolutely every gank,even average gankers will have no problems killing you,because you are squishy as hell,especially with your big mind about not going bands. You will be at 700 hp without bands on level 7. There are heroes that reach up more on level 1.Your armor is poor too. Escape skill is 100% required if you want to gain solo xp and go everywhere on the map freely.Yasha comes quickly after Shadowblade,since you are not a mouse anymore.
Oh god: you don't buy even a
The start items.. I mean they are ok, but i don't really like them..
I agree with you: Stats don't help you! That (maybe) 50 hp more or less.. You are still squishy, so why waste skill points on something, that won't help you? :)
Drow isn't a bad mid-hero.. Sure hard-mids are pain in the ***, but vs a normal mid hero you will survive! If pudge is going mid (enemy), don't even think about going mid-lane! He'll beat the **** out of you!
That, combined with your lack of escape skills, pretty much summaries it.
using a bottle is not what defines a mid. A mid hero is a hero who needs solo experience (or can a benefit from it in a way that will benefit the team as a whole), and a hero who can gank well. A mid hero does not need an escape to be an effective mid.
That said, hard mids like
Drow isn't a bad mid because she is a carry. She is a bad mid relative to other mids in the game.
There are some other things in this guide I disagree with, but then... this is a
And always get the slow/stun first on every hero ever in existence. I don't care if you get