7k mmr Grandmaster - pos 5 Undying 60% Winrate - 7.34c
September 18, 2023
In lane cast decay to increase your durability and damage and to decrese enemy durability and damage.
Decay steals 4 str (88hp) from enemy heroes as well as some hp regen and damage if they are STR or UNI.
Once the enemy laners are weak and you are strong use tombstone or blood grenade to secure kills.
You should always try to hit as many heroes as possible.
Use rip to heal your teamates and tomb (if its effective) or use it to secure a kill.
Make sure to position yourself around creeps/units before using it.
Max damage/heal per lvl: 150/250/350/450
Agressive lane use:
Use tomb to secure kills in lane once the enemy laners are at 50% or less hp and are far away from their tower.
Defensive lane use:
Use tomb only when the enemy laners decide to comit to a fight so that they are going to be pressured to retreat or fight under tomb.
Try to put tomb on cliffs giving it evasion against ranged heroes and safety from melee heroes. It will also gain unobstructed vision.
Tomb provides 1200 vision at day or night.
Zombies also give vision.
Use Flesh Golem to multiply your strength and gain movement speed, increasing your life expectancy in fights, and to empower your attacks with plaque debuff.
To use plague debuff simply attack the enemy that your carry is focusing to slow them down and amplify the damage they take.
Remember to always use golem before getting into a fight.
Plague debuff affects roshan allowing your team to take him down faster.
+50 Decay Damage:
42% more damage for decay.
Dealing more damage lets you trigger zombie deathlust faster.
Deals even more damage when the enemy is affected by plague debuff.
+10 Soul rip Heal/Damage:
Increases soul rip healing and damage by 22%
Max damage/heal per lvl: 250/350/450/550
Tombstone on death:
Punishes enemies when they kill you by summoning a tombstone.
One of the worst things that can happen to undying is him dying first in fights. With this talent you atleast drop a tomb...
+6 tombstone attacks to destry:
Increases tombstone health from 8 to 14 (75% more attacks)
Exeptionaly good when droping multiple tombstones.
Laning Stage Items
In lane use mangoes to restore your mana when its time to drop tombstone or cast a clutch decay.
Use grenades to secure kills.
Good early mana regen item that also blocks magic damage.
Can block from 300 to 720 magic damage over 6 charges.
Mek gives you a good boost of armor and a great teamfight active.
Use it to sustain your team in fights.
Great against heroes who benefit from your teammates having low hp.
Gives you the option of saving an ally or yourself by bunkering into tombstone.
The bunkered unit takes no damage and is not affected by any debuffs.
Exeptionaly good against abillities that dissable and crontrol your cores.
Some examples are: Duel, Chronosphere, Fiends Grip, Lasso, Dismember and many alike...
Blink close to the ally you want to bunker into tombstone.
Allows you to initiate when in golem form.
You can use blink to get into better positions for casting tombstone.
If your blink is muted you can hide inside tomb to wait out its cd since you do not take any damage when inside tomb.
Use bkb before blinking in to bunker allies to eliminate any threat of getting disabled youself.
Refreshes tombstone and golem (you can bunker 2 allies if you have shard)
Refresh any powerfull item you bought.