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9 Votes

6k LvL30 - Rip and Tear 60% Winrate 7.31b

April 30, 2022 by Mrki55
Comments: 2    |    Views: 36153    |   


Hard Support Undying 7.31b

DotA2 Hero: Undying




Hero Skills

Decay

1 13 14 16

Soul Rip

4 8 9 10

Tombstone

2 3 5 7

Flesh Golem

6 12 18

Talents

11 15

Hero Talents

+6 Tombstone Attacks to Destroy
25
Gains Reincarnation 300 CD
-1.5s Decay Cooldown
20
Tombstone On Death
+12 Soul Rip Damage/Heal
15
+25 Tombstone Zombie Damage
+55 Decay Damage
10
-15 Tombstone Cooldown


6k LvL30 - Rip and Tear 60% Winrate 7.31b

Mrki55
April 30, 2022


Introduction

Greetings & welcome to the guide created by an 6k+ mmr undying enjoyer with over 3k games on undying. Remember to leave a thumbs up and GL HF :)

This build is ment to be played by a Support Undying in the Safelane

It will also keep Changing/Getting Tweaked along with the meta


Dotabuff acount: https://www.dotabuff.com/players/180524522 .
Youtube: https://www.youtube.com/channel/UCUzMpwj8hpD2HdFGes5Iw4w

My Undying Ranks
Dotabuff: https://www.dotabuff.com/heroes/undying/players
Open dota: https://www.opendota.com/players/180524522/rankings

Skills

Decay

In laning stage spam decay to tank up and harras enemies in lane. Prioritize the enemy that is most vounrable and is the easiest to kill.

In fights use it to tank up and weaken enemies, remember to hit as many of them as possible.


Soul rip:

In lane use it to heal or kill the enemy, dont use it for harrasing.

In teamfights you stand in the back and use soul rip to heal your most important cores.

Max damage/heal per lvl: 150/250/350/450
Tombstone:

If its possible to get a kill in lane use it agressively if not use it when you carry gets attacked.

Use it to create pressure on your enemies to make them decide weather they want to suffer zombies, kill tomb or run away.

Use tomb on highground whenever possible to grant it uphill miss chance and have it provide vision over the fight (1800 vision in both day and night).

If you have good rosh take use tomb to tank roshan with zombies. If you have no rosh taker tank him and let zombies kill him.
Flesh Golem:

Flesh golem is used to help at killing important targets, keep enemies slowed and increase the damage they take, it also increases your health allowing you to survive longer.

Try to spread Slow and Damage amp to multiple enemies but prioritize enemies who are being attacked by your carry.

You can use it to speed up roshan.

Talents

-15 tombstone cooldown:

Tomb is a valuable spell to have and its nice for it to come of cd faster.

Makes using tomb when taking rosh or defending towers less punishing.


+ 12 Soulrip Damage/Heal:

Great increase to soul rip heal, becomes insane with holy locket.

Talent Soul rip max heal: 570 hp

Locket + Talent Soul rip max heal : 740 hp
Tombstone on death:

Lets you contribute to the teamfight eaven when you die.

Summons tombstone wich creates pressure for your enemies.

Combos with lvl 25 talents

or

-1.5 decay cooldown:

Great when facing heroes who nede to stay tanky (Specter, Bristleback, Medusa, Timber...)

Speeds up your proces of draining hp from important targets and tanking up in teamfights.

Decay is Undispelable.
Reincarnation:

Great when you nede to stay alive to protect your team.

Its like getting aegis every 5 min.

Item guide

Arcane Boots:

Great way to sustain mana for your team in early to midgame.

Brake them when making items that nede energy booster.


Holy locket:

Great item when your cores are pinned down and the only way to help is to heal them

Boost Soulrip max heal from 440 to 585 can boost up to 740 hp with talent. Also boosts healing from items.

Restores 6 charges per min.

Restores 180 hp in 1 min for you and teammates with aura.
Aghanims Shard:

Reduces your ult cd by 35 sec

Turns you into a mobile tombstone.

Lets you swarm your selected victim with zombies.

Zombie spawnrate equals your attack speed.
Lotus orb:

Use it to protect yourself or teammates from spells.

Dispels the target on cast.

Great stats for undying.
Ethereal blade:

Good item against spells that trap your team in spells like duel or crono preventing your allies from being attacked when affected by such spells.

Lets you burst an enemy with low magic rezistance when combined with soul rip and provides good mana.

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