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3 Votes

5k Master teir Undying 7.29B Pos5 Safelane

April 22, 2021 by Mrki55
Comments: 2    |    Views: 12456    |   

Undying 7.29B Hard Support

DotA2 Hero: Undying

Hero Skills


1 13 14 16

Soul Rip

2 3 5 7


4 8 9 10

Flesh Golem

6 12 18


11 15

Hero Talents

+6 Tombstone Attacks to Destroy
Gains Reincarnation 300 CD
-1.5s Decay Cooldown
Tombstone On Death
+12 Soul Rip Damage/Heal
+25 Tombstone Zombie Damage
+5 Armor
-15 Tombstone Cooldown

5k Master teir Undying 7.29B Pos5 Safelane

April 22, 2021


Greetings & welcome to the guide created by an undying spammer with over 2,8k games on undying. Remember to leave a thumbs up and GL HF :)

This build is ment to be played by a Support Undying in the Safelane

Note that its ment to be played in very high skill games since it requires teamwork and a fair degree of skill to play around

It will also keep Changing/Getting Tweaked along with the meta

Dotabuff acount: .

My Undying Ranks
Open dota:



Use to win lane & get tanky in teamfights

Its aoe so use it on multiple heroes

Can be used to stack.

Soul rip:

Max damage/heal per lvl: 152/234/330/440

In lane use it to heal the carry or kill enemy try to minimize using it on yourself, you can also use it to secure ranged creeps that are out of range of your carry.

In teamfights stay back and use rip on your cores & tombstone

When a fight breaks out use it to create pressure on enemies to make them decide weather they want to suffer zombies, kill tomb or run away.

Use tomb on highground whenever possible and if you dont have wards use it as a ward to provide vision over the fight.

If an enemy turns invisible the zombies will die in 0.5 sec so remember to carry detection.

Tomb provides 1800 vision in both day & night.
Flesh Golem:

Flesh golem is used to help at killing important targets, keep enemies slowed & increase the damage they take, it also increases your health alowing you to survive longer.

Try to spread Slow & Damage amp to multiple enemies but prioritize carrys or heroes with strong ultimates.

You can use it to speed up roshan.


-15 tombstone cooldown:

Makes using tomb when taking rosh or defending towers less punishing.


+5 armor:

Being a pos 5 with no escape you are still going to get bursted by the enemy carry.

+12 Soulrip Damage/Heal:

Increases max soulrip heal from 440 to 572 can also be amplified to 772 with Holy Locket.

You must make shure your carry does not die, this talent helps keeping them alive.


+25 zombie damage:

In higher mmr games zombies will be killed or will barely deal any damage to enemy cores so this talent is pretty pointless.
Tombstone on death:

Punishes enemies who kill you early & combos well with lvl 25 talents


-1.5 decay cooldown:

Makes decay 2.5 sec cd.

This allows you to get more decay in a shorter amount of time & if you have the scepter shard it speeds up the zombie spawnrate.

Keep in mind that it will drain your mana quicker due to lower cd.

Good talent in games were staying alive is important, for example if you have many strong items or auras.

Keep in mind its only availlable every 5 min


+6 tombstone attacks to destroy:

Increases tombstone attacks to destroy to 13 making enemies who focus it use more time trying to destroy it.

This talent can be very strong if you summon multiple tombstones.


Holy locket:

Rly good item with an amazing buildup

At max charges it can heal the targeted hero for 405 hp and restore their mana by 300

Amplifies Soulrip max heal from 440 to 594, can get increases to 743 with talent + Holy locket

It takes the item 5 min to reach max charges with passive recharge

Lotus orb:

Dispels you or teammates on cast.

Makes enemies not use spells on the effected target while the shell is active.

Provides you with much neded stats


Scepter is a great item for countering heroes that have high hp and deal damage overtime

Wraith king, Bristleback, Timbersaw, Necrophos, Spectre...

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