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3 Votes

5k Master teir Undying 7.28c Hard Support

March 28, 2021 by Mrki55
Comments: 2    |    Views: 5954    |   


Undying 7.28c Hard Support

DotA2 Hero: Undying




Hero Skills

Decay

1 13 14 16

Soul Rip

2 3 5 7

Tombstone

4 8 9 10

Flesh Golem

6 12 18

Talents

11 15

Hero Talents

+6 Tombstone Attacks to Destroy
25
Gains Reincarnation 300 CD
-1.5s Decay Cooldown
20
Tombstone On Death
+12 Soul Rip Damage/Heal
15
+25 Tombstone Zombie Damage
+5 Armor
10
-15 Tombstone Cooldown


5k Master teir Undying 7.28c Hard Support

Mrki55
March 28, 2021


Introduction

Greetings & welcome to the guide created by an undying spammer with over 2,8k games on undying. Remember to leave a thumbs up and GL HF :)

This build is ment to be played by a Support Undying in the Safelane

Note that its ment to be played in very high skill games since it requires teamwork and a fair degree of skill to play around

It will also keep Changing/Getting Tweaked along with the meta


Dotabuff acount: https://www.dotabuff.com/players/180524522 .
Youtube: https://www.youtube.com/channel/UCUzMpwj8hpD2HdFGes5Iw4w

My Undying Ranks
Dotabuff: https://www.dotabuff.com/heroes/undying/players
Open dota: https://www.opendota.com/players/180524522/rankings

Skills

Decay:

Use to win lane & get tanky in teamfights

Its aoe so use it on multiple heroes


Soul rip:

Max damage/heal per lvl: 152/234/330/440

In lane use it to heal the carry or kill enemy try to minimize using it on yourself

Once it hits level 3 or 4 u can use it to harras the enemy out of lane due to its lowerd cooldown & high damage

In teamfights stay back and use rip on your cores & tombstone

Can be amplified to 743 max heal with Holy Locket & lvl 15 left talent
Tombstone:

Best used defensively it requires the opponent to walk into its spawn radius & stay there to be effective.

When a teamfight breaks out use it to create pressure on enemies to make them decide weather they want to suffer zombies, kill tomb or run away

Use tomb on highground whenever possible and if you dont have wards use it as a ward to protect from enemy initiaton while pushing
Flesh Golem:

Use it to increase survivability in teamfights & to cripple enemies preferably cores or initiators

Try to spread Slow & Amp to multiple enemies

Grows in power the longer the game goes on due to damage amp

Can be used to speed up roshan

Talents

+125 Cast range:
Lets you stay further back when healing cores & casting decay, allows you to use save or dissable items from further away


+10 Soulrip Damage/Heal:

Further increases you strong heal and makes it better eaven when less units are around.

Increases soulrip heal from 440 to 550 can amplified to 743 with HOLY LOCKET

Extra heal on 6cd spell is quite strong

or

25 Tombstone zombie damage:

Good talent but tombstone has many downsides compared to soulrip...

Tombstone can be destroyed wich means all the zombies will die

Smart enemies will kill zombies before they swarm them

Tombstone had 70 sec cooldown meaning for that time this talent isnt eaven active
Tombstone on death:

This is a good talent to punish enemies if they decide to kill you, combos well with reincarnation & 6 extra attacks

Its not the best talent when you are tanky or dont die as often

Reincarnation:

Good talent in games were staying alive is important, for example if you have many strong items or auras.

Keep in mind its only availlable every 5 min

or

+6 tombstone attacks to destroy:

Increases tombstone attacks to destroy to 13 making enemies who focus it waste more time trying to destroy it.

Due to having more hp it will also last a bit longer meaning it will deal more damage.

This talent can be very strong if you summon multiple tombstones.

Items

Holy locket:

Rly good item with an amazing buildup

At max charges it can heal the targeted hero for 405 hp and restore their mana by 300

Amplifies Soulrip max heal from 440 to 594, can get increases to 743 with talent + Holy locket

It takes the item 5 min to reach max charges with passive recharge


Vlads:

Good item when you have physical damage cores

The Bonus damage works well with damage amplification from flesh golem

Provides good armor & mana regen aura & slightly increases zombie damage

Lotus orb:

Dispels you or teammates on cast.

Makes enemies not use spells on the effected target while the shell is active.

Provides you with much neded stats

Aghanims:

Scepter is a great item for countering heroes that have high hp and deal damage overtime

Wraith king, Bristleback, Timbersaw, Necrophos, Spectre...

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