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Primary Attributes

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Forum » Theory Crafting » Primary Attributes 6 posts - page 1 of 1
Permalink | Quote | PM | +Rep by TheSofa » November 21, 2014 1:42pm | Report
Everyone knows that the three primary attributes are Strength, Intelligence, and Agility.

The lasts if what I want to talk about.
Face it: Anyone with more armour is never going to be more agile than someone with less. I understand that Agility heroes are supposed to be more resistant against right-clicks, but what if Agility gave Evasion?

It might seem horribly OP, but remember that all agility stacks dimishingly (not sure that's a word).

What if YOU could rework the system?

Here are some guiding questions:

1. If you could add a primary attribute, what would it be? What bonuses would it give? Which heroes would fall under that category?

2. If you could change one Primary Attribute and it's bonuses, which would it be? What bonuses would it give instead?

Spoiler: Click to view

TheSofa
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Permalink | Quote | PM | +Rep by F.E.A.R.0 » November 21, 2014 1:53pm | Report
This will mean re-balancing everything in the game. And balancing Dota is hard. IceFrog will not touch the primary attributes unless he buffs or nerfs them.
"The only thing we have to fear is fear itself."
Please PM me if you spot anything missing or outdated in the data base

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Permalink | Quote | PM | +Rep by Krwiozerca » November 21, 2014 1:57pm | Report
TheSofa wrote:

Spoiler: Click to view



What kind of evasion? Monkey King Bar mandatory item on each right-clicker?

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Permalink | Quote | PM | +Rep by TheSofa » November 21, 2014 2:06pm | Report
Not backtrack evasion, just normal physical evasion. And isn't MKB already mandatory?

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Permalink | Quote | PM | +Rep by Safecyn » November 21, 2014 3:47pm | Report
The Agility = Armor thing hearkens to tabletop RPGS, where you have a bunch of different armor types. The idea isn't that the speed literally gives you more armor, but it makes you more able to twist and turn and make otherwise fatal blows into glancing ones.

As somebody who loved stacking Dexterity to make my Touch AC super high, to the point where my DM had to start getting the jump on us just so I was denied my DEX bonus and actually took damage... I like it! It gives me the nostalgia feels. ;_;

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Permalink | Quote | PM | +Rep by TheSofa » November 21, 2014 4:06pm | Report
Nice, Safecyndaquil. I didn't know that.

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