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Forlorn, the Allip

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Forum » Hero & Item Ideas » Forlorn, the Allip 4 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Safecyn » March 22, 2016 6:00pm | Report


Lore: The Ancients lie. Resurrection is a cruel trick.

Primary Attribute: Intelligence
Strength: 25+1.8/level
Agility: 25+1.8/level
Intelligence: 25+1.8/level
Movement Speed: 310
Starting Damage: 50
Starting Armor: 3


Abilities:

Q: Rush -

(Single Target, Affects Enemy Units)
The Allip sends a haunting image of itself charging and screaming at an opponent, dealing pure damage on impact. The image will disperse if it does not reach its target in a certain amount of time. If the image hits its target, it creates a field of energy the Allip may instantly teleport to.

Damage: 50/100/150/200
Image Duration: 4 seconds
Teleport Field Duration: 1.5 seconds

Cooldown: 12/10/8/6 seconds
Mana Cost: 100/130/160/190

Notes:

- The image runs at 650 move speed, and can not be disjointed by blinking.
- Going invisible will disjoint the image


That's... mine...

W: Mirage -

(Passive/No Target)
Images of the Allip manifest overtime, always staying at an extremely close 75 radius away. These images can not be controlled and follow the Allip, mimicking its every movement. The Allip may activate this skill to shatter an image, dealing pure damage.

Number of Images: 1/2/3/4
Image Spawn Time: 50/40/30/20 seconds
Shatter Damage: 75/100/125/150 damage

Mana Cost: 70/80/90/100

Notes:

- The images arrange themselves in a very close, clumped together arc.

Go... away...

E: Whimper -

(Passive, Affects Enemy Heroes)
The Allip constantly wails and mutters to itself, disorienting those unfortunate enough to hear it, causing them to miss attacks even with true strike.

Enemy Miss Chance: 10/15/20/25%
True Strike Miss Chance: 4%/7%/10%/13%

Notes:

- Pierces spell immunity

Torment NEEDS company.


R: Flail -

(No Target/Single Target, Affects Enemy Heroes)
The Allip erupts into a cacophony of tortured souls, phasing from existence and dealing pure damage per second in an AOE centered around its current position. If cast directly on an enemy hero, the AOE will stay centered on that hero throughout the duration, and the Allip will reappear at a random location directly beside that hero when the spell is complete.

Damage: 150/200/250
Duration: 3 seconds
Cast Range: 250

Cooldown: 55/45/35
Mana Cost: 150/250/350

Give it... back...

Part of me wants to have saved this for Halloween, but I'm sure I would have forgotten by then. Lemme know what you all think!

Safecyn
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Permalink | Quote | PM | +Rep by Blubbles » March 22, 2016 10:24pm | Report
Damn this is really OP. That much pure damage = Anti-Pudge. Take it down a notch Safecyn, I don't want the game broken yet.
Mood of the Day


-_-

Blubbles


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Permalink | Quote | PM | +Rep by Safecyn » March 23, 2016 6:31am | Report
You're not familiar with the new Death Prophet, are ya? ;p

It's worth noting that absolutely none of this damage goes through BKB.

Safecyn
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Permalink | Quote | PM | +Rep by michimatsch » March 25, 2016 4:01am | Report
THe lore man.
You could say that you wanted everybody to figure it out for themselves but I think you were just too lazy :P

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