May 09, 2015

Hindsight is 20/20

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6.84  |  dota  |  patch  |  changes  |  thoughts  |  interactions  |  valve  |  solar crest  |  overpowered  |  overrated  |  smarter  |  better  |  faster  |  stronger  |  daft punk  |  im on a tangent  |  halp

6.84 is here!



I have like 5 blog posts I could do but here's the one I'm going(starting) with, here are some reflectionssnoitcelfer on 6.84 after playing some games.

So when the change-log came out I, like many others, was mindblown. The amazing OP new items, the big hero changes, weird new aghs, I thought this would make the game crazy.

However, as I should realize by now, the General Changes are what makes the biggest difference for every single game of dota that goes on. Suddenly I couldn't try to hard carry the game by farming for 20 minutes, I have to be ready for bloodshed super early in the game. Suddenly my 13 minute Battle Fury turns into a 15 minute Battle Fury simply because creeps aren't worth as much.

But most of all, you can't just throw leads around every team fight because of rubberband. The game can of course still shift, but I appreciate that one mistake is not punished so harshly now.

Now on to the OP items:

Glitter thingie-pretty good, manacost nerf makes it…
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