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If I end up doing a complete guide of ALL the heroes, would you perhaps be interested in helping craft mine? I'd give credit where it is due of course and links to whatever guides you have created as well.
What kind of recommendations are you looking for? Anyways welcome to Dota Fire and know that all new guides are welcome :)
Maybe it would be a good idea to produce updated guides for the current meta on heroes that don't have them yet? What happens mostly is our guides quickly get outdated (mea culta too eheh)
Thats exactly what got me into making guides in the first place. With such a huge patch, theres a lot of guides that are very outdated now.
Anything in particular you like to see in a guide? I've played plenty of most heroes so I am pretty confident in talking about every aspect but at the same time I don't want to write a HUGE guide and have no one find half of it relevant. Do you think I should just go into as much detail as possible anyway?
No worries! So this is really personal, but I'd say first of all choose a hero/aspect that you really like. It's important that you also have fun in the process, and that can even be felt in the guides themselves :)
That said, if you want a successul one I'd say not necessary to go into every possible detail, but at least very complete regarding a certain aspect and general hero stuff. For example, if you do a Treant Protector guide, maybe focusing on him as a support and be complete regarding that role can be more interesting than trying to cover also the more funky core builds. But I don't know, the world is your oyster!
Another possible idea is to get the heroes that suffered more changes with the recent patches. I've noticed, for instance, there's no updated Techies guide. So that could be great. And so on! As for guide topics, here's what I did in my old guides, but bare in mind that i have a terrible issue with being syntetic (in case it wasn't already obvious from the lenght of this comments lol):
- Presentation of yourself
- Introduction to the guide (why is it good?)
- Presentation of the hero (whatever general aspects you find more important)
- Explanation of the hero builds (including talents)
- Explanation of the item builds
- Gameplay (what are you supposed to be doing in the early game? and in the late game?)
- Counters to the heroes and heroes that you can pair with it for better results
- How to counter your own hero
- Conclusion (whatever you'd like just to close the guide up).
I hope this helps you in case you're feeling inspired! Don't forget to head on to Dr- D's guide to formatting to make it juicy coloured and feel free to ask for help whenever needed.
Definitely I would like to include possible counters. Playing a hero is more than just being good at your own spells, its also knowing who to watch out for that can whoop you.
Thanks so much for all the suggestions! I was planning on making one single guide for every hero with them as the more popular role (i.e. Omni as a support rather than carry even though there is potential for both). I'm planning on starting with all the heroes that were changed the most first since those guides are certainly lacking I've noticed.
Thanks again for the help and support! I'll be sure to ask if I have any more questions!
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And please for the sake of god don't go for tidehunter, razor and rubick they are all mine
And also don't forget to use coding
Maybe it would be a good idea to produce updated guides for the current meta on heroes that don't have them yet? What happens mostly is our guides quickly get outdated (mea culta too eheh)
Anything in particular you like to see in a guide? I've played plenty of most heroes so I am pretty confident in talking about every aspect but at the same time I don't want to write a HUGE guide and have no one find half of it relevant. Do you think I should just go into as much detail as possible anyway?
Thanks for any feedback!
That said, if you want a successul one I'd say not necessary to go into every possible detail, but at least very complete regarding a certain aspect and general hero stuff. For example, if you do a Treant Protector guide, maybe focusing on him as a support and be complete regarding that role can be more interesting than trying to cover also the more funky core builds. But I don't know, the world is your oyster!
Another possible idea is to get the heroes that suffered more changes with the recent patches. I've noticed, for instance, there's no updated Techies guide. So that could be great. And so on! As for guide topics, here's what I did in my old guides, but bare in mind that i have a terrible issue with being syntetic (in case it wasn't already obvious from the lenght of this comments lol):
- Presentation of yourself
- Introduction to the guide (why is it good?)
- Presentation of the hero (whatever general aspects you find more important)
- Explanation of the hero builds (including talents)
- Explanation of the item builds
- Gameplay (what are you supposed to be doing in the early game? and in the late game?)
- Counters to the heroes and heroes that you can pair with it for better results
- How to counter your own hero
- Conclusion (whatever you'd like just to close the guide up).
I hope this helps you in case you're feeling inspired! Don't forget to head on to Dr- D's guide to formatting to make it juicy coloured and feel free to ask for help whenever needed.
I wanted to do it in my own guide but i felt like betraying Huskar hmmm...
Maybe i should add it. (maybe. i still feel like a traitor)
Thanks again for the help and support! I'll be sure to ask if I have any more questions!