Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Chaos Knight Hero Analysis

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » Chaos Knight Hero Analysis 6 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Gamesbass » June 7, 2012 7:52am | Report
Gooood afternoon Dota Fire people!

In the wake of Chaos Knight arriving on his steed I've completed, after quite a while, his relevant hero analysis. I've tried to cover as many of his technical nuances as possible.

I'm hoping this will be able to help out anyone looking to learn about him a bit more or thinking about playing him this coming monday, needless to say his reliance on chance has similar outcomes to Ogre Magi: Incredible damage potential or meh, quite simply.

We descend into Chaos...

As for those not interested in our Black Knight, Gyrocopter and Phantom Assassin are also here. I'm personally looking forward to playing Gyro, looks like he could be great fun, and not so much looking forward to being crit hard in the bum.

ps. Mortred's Crit animation is glorious!

Gamesbass



Posts: 3
Permalink | Quote | PM | +Rep by Iratesniper » June 7, 2012 1:47pm | Report
Another chance/luck hero, interesting...

Iratesniper


Notable (5)
Posts: 329
Steam: Iratesniper
Permalink | Quote | PM | +Rep by Gamesbass » June 7, 2012 1:52pm | Report
To say that CK is chance based is an understatement, his entire playstyle relies on the roll of the dice making him a very fluid hero with many dynamic aspects to him.

Try him out on the test client, he's a very strong ganker!

Gamesbass



Posts: 3
Permalink | Quote | PM | +Rep by Atlas » June 7, 2012 2:04pm | Report
Gamesbass wrote:

To say that CK is chance based is an understatement, his entire playstyle relies on the roll of the dice making him a very fluid hero with many dynamic aspects to him.

Try him out on the test client, he's a very strong ganker!

Not entirely. I would still say that being skillful is far more important than being lucky with CK, even though he may be the most chance-based hero in the game. An incredibly smart CK player wins against an incredibly lucky CK every time.

Atlas
<Retired Admin>

Awards Showcase
Show more awards

Established (117)
Posts: 1683
View My Blog
Permalink | Quote | PM | +Rep by Gamesbass » June 7, 2012 2:07pm | Report
Atlas wrote:
Not entirely. I would still say that being skillful is far more important than being lucky with CK, even though he may be the most chance-based hero in the game. An incredibly smart CK player wins against an incredibly lucky CK every time.


Whilst that may be true, I suspect the skilled player would be quite annoyed getting 4 second stunned all the time and crit 3 times in a row ;)

Gamesbass



Posts: 3
Permalink | Quote | PM | +Rep by Xenasis » June 7, 2012 6:38pm | Report
I agree with Atlas. If you're skilful you will eventually get the luck that the "lucky" player will get all the same (as DotA does use a pseudo-random RNG (it isn't just pure percent)), and the skilled player will certainly make better use of it when it does, or does not happen.

However, we'd all agree that as a skilled CK, you can do certain things at certain points in time (I.E. go in for a kill rather than running from death if you get a good stun) if you do end up getting lucky, but they will happen to everyone and happen in roughly the same amounts each game.

Most of the time the reason it's condemned to pure luck is because some players get angry at the fact they died (and, in the situation I presented earlier, would have a kill rather than a death) therefore instantly claim that said CK 'just got lucky' or 'is a luck hero', since as we all know, in MOBA (or action RTS, if you are so inclined) games, people do not like to put the blame on themselves or think it's their fault that something happened, I.E. they died not because the other player was more skilled than them (baring in mind the fact that a kill will have many factors taken from previous events in the laning phase, such as cs, harassment, items).

As a quick example as to why luck isn't everything -
Ogre Magi right now.

You don't see some Magi going 20/0 because they got really lucky this one time and skilled players going 0/10 because they got a bad Multicast once. However lucky they may get, it all boils down to how well they play in the long run.

Good Magi will do well and bad Magi won't.

Xenasis


Notable (11)
Posts: 161
Steam: Xenasis

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved