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Corus the Spectrum

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Forum » Hero & Item Ideas » Corus the Spectrum 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by clayfaze » January 20, 2015 10:29am | Report

Corus the Spectrum



STATS



Faction: The Radiant
Primary Attribute: Intelligence

Corus
Attack Type: Range
Roles: Support, Disabler

Str: 59.3 at 25 (19 + 1.68/level)
Agi: 74.5 at 25 (14 + 2.52/level)
Int: 83.4 at 25 (27 + 2.35/level)

Health: 1,277 at 25
MP: 1084 at 25
Armor: 10.6 (0 base armor + 10.6) at 25
Movement: 290
Range: 600 (Range)

______________________________________________________________




SKILLS




[Q] Bending Light - Channeling: Corus emits a beam of light that deals damage and bounces to other units nearby. The effect of the skill is delayed for a short period of time. After the delay, the target is inflicted by a damage of 100/145/195/250 and is unable to move as long as Corus is channeling, and bounces to other units. The channeling automatically stops as it damages the final bounced unit. If a unit hit is under the Spectral Dome, reflection automatically spawns which increases number of bounce by 1.

Type: Single Target
Affect: Enemy Units

Effect Delay: .5 seconds
MP Cost: 150
Cool Down: 8 seconds
Maximum Bounce: 3/4/5/6 seconds
Cast Range: 600

Note: Death of the unit is applied after the channeling.

[W] Spectral Dome Corus targets an enemy hero and imprisoning it for a period of time. The dome cannot be seen by the enemy hero, instead, they see their own reflection upon approaching the walls of the dome, blocking them in their way as they try to walk through.

Type: Single Target
Affect: Enemy Hero Unit

AOE Radius: 150
MP Cost: 130
Cool Down: 14 seconds
Duration: 1.5/2/2.5/3 seconds
Cast Range: 500

Note: Spectral Dome Reflection has the least target priority. Final bounce strikes at the reflection.

Blinding Luminance - Passive: All nearby enemy units miss by 8%/10%/12%/14% chance.

[R] Spectral Shadow - Corus targets an enemy hero which makes it mirror the movement Corus' doing (Kinda like Elder Titan's illusion on earlier versions). The hero targeted cannot move on his own and can only attack his enemy where he is currently facing.

Type: Single Target
Affect: Enemy Hero Unit

MP Cost: 250/275/300
Cool Down: 40 seconds
Duration: 3/4/5 seconds
Cast Range: 700

Note: Skills that requires the targeted hero to turn are disabled. However, if the hero is already facing his skill target location, he can use it.

clayfaze



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