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Khoraf, The Wall

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Forum » Hero & Item Ideas » Khoraf, The Wall 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by MahSerpent » September 26, 2014 10:41am | Report

Khoraf, The Wall

is a Strength radiant hero, designed to block damage in various amounts of ways.

Role: Tank/Support
Faction: Radiant Strength

Lore: -

Vision Range: 1800/800
Attack Range: 128 (Melee)
Cast Time: .60
Backswing: .05
Base Attack Time: 1.8
Base Armor: 4
Base Health: 644
Base Mana: 234
Base Damage: 64-66

Strength: 26 (2.8)
Agility: 18 (1.7)
Intelligence: 18 (1.6)

[*]

[Q] Shield Ram [Active] [Unit Target] [Physical]
Khoraf dashes forward, dealing damage and stunning a targeted unit, while also gaining temporary armor.
Stun: 1.5/1.75/2/2.25
Damage: 140/180/220/260
Range: 400/450/500/550
Cooldown: 13 Mana Cost: 100

[W] Shield of Might [Active] [Unit Target] [Affects: Allies]
Khoraf buffs a friendly unit, granting them bonus armor, health, health regeneration and a damage block, which blocks all types of damage up to a limit. Goes through Magic Immunity.
Armor Bonus: 4/8/12/16
Health Bonus: 100/150/200/250
Regen Bonus: 2/4/6/8
Damage Block: 100/200/300/400
Duration: 8
Cooldown: 24/19/14/9 Mana Cost: 55/65/75/85

[E/T] Mirror Wall [Active] [Ground Target]
This ability is split into two abilities, Mirror Wall H and Mirror Wall W. They do the same thing, but placed in different directions. H is placed in a line straight forward from Khoraf, where W is placed in a 90 degree turn from Khoraf. The walls block any movement and no abilities can pass through them. All enemies within a 200 radius of the wall are stunned, when it is cast. The abilities do not have seperate cooldowns.
Duration: 3/4/5/6
Stun: 1.5/1.75/2/2.25
Cooldown: 15/14/13/12 Mana Cost: 50/70/90/110

[R] The Unbreakable [Passive/Active]
Khoraf's shield blocks most of the damage he takes, while granting him bonus armor. This ability can also be activated to block all damage for a short duration. When this active is used, Khoraf cannot move. The Block cannot block damage from the same source, more than twice a second.
Bonus Armor: 10/15/20
Damage Block: 10%/15%/20% + 20/25/30 per instance.
Active Duration: 2/3/4
Cooldown: 40/35/30 Mana Cost: 100

MahSerpent



Posts: 9

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