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Lanzarite, the Elementalist

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Forum » Hero & Item Ideas » Lanzarite, the Elementalist 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Cliffall » December 22, 2013 2:42pm | Report

Lanzarite, The Elementalist


"You won't be laughing at me when the Monolith Awakens!"



Lore



Statistics -



Faction: The Radiant
Primary Attribute: Intelligence
Attack Type: Range
Roles: Laner, Ganker

Str: 73 at 25 (20 + 2.1/level)
Agi: 70 at 25 (14 + 2.2/level)
Int: 75 at 25 (25 + 2/level)

Health: 1537 at 25
Mana: 973 at 25
Damage: 73
Range: 500
Armour: 10 at 25
Movement: 395

Skills -



[Q] Elemental Wrath
Type: Target-Unit
Affects: Enemies
Damage: Magical
Lanzarite shoots a collection of stacked Elements at the opponent, if the Elements don�t reach the target within four seconds they disperse. The elements move at the same move speed as Lanzarite
- Range: 800
- Damage: 10/20/30
- Max Stack: 10/20/30
- Mana: 7
A novice spell of the Elementalistasus', cheap but effective.

[W] Boulders Gate
Type: Target-Area
Damage: Composite
A boulder rises from the ground in the selected area, dealing damage and stunning for the duration if an enemy is in the AOE when summoned. The boulder cannot be passed through by enemies and grants sight radius. Only two boulders can be on the map at once
- Range: 1200
- Duration: 1
- AOE: 100/200/300
- Damage: 100/150/200
- Radius: 300/600/900
- Mana: 150
- CD: 10
Earth sits as the head of all elements in the Elemental Gardens, apparently.

[E] Elemental Shield
Type: Toggle
Affects: Self
Damage: Magical
Lanzorite creates a shield of elements around him, one of fire, one of Lightning and one of Earth after the fade time. Earth protects from physical, lightning protects from magical and fire deals AOE damage. When one of the shields breaks it reappears after the duration, taking away Mana.
- Physical Shield: 100/200/300
- Magic Shield: 50/100/150
- DPS: 3/6/10
- AOE: 350
- Fade time: 3
- Duration: 5/4/3
-Mana: 50
Lanzarite cannot control the Elements, he merely cowers behind them

[F] Monolith Awaken Ultimate
Type: Active
Affects: Global
Damage: Composite
Lanzarite calls upon the Monolith Elemental to wake from its slumber, resulting in a fog to roll over the map. The only safe areas are located in the sight radiuses when the spell is activated. If Heroes walk into the fog they are slowed and take DPS. Creeps and Illusions are instantly killed upon going into the Increased with Aghanims Sceptre
- Slow: 75%
- Damage: 100/200/300
- Duration: 8/15/20
- Disappearance Rate: -20%/-40%/-80%
Aghanims Sceptre
- Duration: 20/24/28
- The fog doesn't disappear until end of the duration
The Monolith is of Ancient ruination, older than all things combined

Cliffall



Posts: 7

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