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Ancient Defender (item Idea)

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Forum » Hero & Item Ideas » Ancient Defender (item Idea) 3 posts - page 1 of 1
Permalink | Quote | PM | +Rep by SilencersCurse » June 12, 2013 12:35pm | Report

Ancient Defender



Description:
A powerful tower capable of absorbing large amounts of punishment. the tower is designed as a quick post for defence. The Ancient Defender was masterfully crafted to be heavily fortified but lacks all forms of offence, the tower was imbued with magic that forcefully draws its enemies to attack it(Does not work on heroes).

Statistics:
Cost: 150
Health| 1000
Armor| 30
Sight| 250
Effect| Taunt

Effect:Emits a pulse of energy that forces nearby creeps to attack the Ancient Defender. Pulses in a 450 AOE(Does not work on heroes).

Notes: The Item can be bought only 1 time once per player the tower lasts 10 minutes, it does not give detection, the item is designed to reduce the devastation that losing a barracks can have by having something that will prevent creeps from running rampant in your base while your occupied, it could also be used as a way of early jungling with most heroes and could be used in other various ways as well.

The taunting effect of the tower means it will have a short lifespan if left to defend alone as it will pull creep aggro off your allied creeps. The tower rewards 200 gold from being destroyed by enemy players.

SilencersCurse



Posts: 57
Permalink | Quote | PM | +Rep by Mirror » June 12, 2013 3:10pm | Report
Um... The point of tacking Rax is so the lane will always be pushed.

This means if the team loses a team fight with tax down the other team can push into there base easily for throne.

However this could be used similar to that glitch a wile back were nine couriers could block the creeps on radiant bot.
My lone druid starting items are 12 Iron wood branches, 6 for the hero and 6 for the bear. Even if the bear does not get stats more twigs are OP on any hero.

Mirror


Remarkable (22)
Posts: 495
Steam: TC | Shooting Star
Permalink | Quote | PM | +Rep by SilencersCurse » June 12, 2013 3:46pm | Report
Mirror wrote:

Um... The point of tacking Rax is so the lane will always be pushed.

This means if the team loses a team fight with tax down the other team can push into there base easily for throne.

However this could be used similar to that glitch a wile back were nine couriers could block the creeps on radiant bot.


Well like I said its to lessen the effect not negate it. this tower has no offensive capabilities and would only serve as a small roadblock , it would not have backdoor protection and would not act like a tower in anyway besides having structure armor and being stationary. Its frustrating enough to be down a rax and be forced to run back and forth to defend other lanes while trying to control the flow of creeps into your base, this item would alleviate some of the pressure but not all of It from a lane temporarily.

SilencersCurse



Posts: 57

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