Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Questions About Towers, Neutrals And Runes

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » New Player Help » Questions About Towers, Neutrals And Runes 8 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Pyrokinesis » March 7, 2013 11:39am | Report
Hey, I'm a relatively new player to DotA, and I have 3 questions.

1. How exactly do runes spawn? I read, in like, everywhere, that they spawn every 2 minutes. Minute 2, 4, 6, and so on. But the thing is, they don't.. I've been playing a lot of Storm Spirit mid lately, so I'm trying to learn to control runes right. Every time I hit an even minute in the game, I go to the runes, and neither spawn. And no one took them, because I can see all enemy heroes on my map.

2. Exactly the same question for neutrals. I've read that camps spawn every minute, so I kill a camp in a way that the time is about X:50 and run out of the camp, and yet they don't spawn at (X+1):00.

3. How exactly do towers work? Yeah, again, I know this question is like everywhere. And every time I saw it it led me to some priority list on whether or not you're attacking the enemy hero, something that looks more like towers from LoL. I've seen players attack and kill enemies under their towers without the tower attacking, and I've happened to be attacked by towers even with minions around me. The only thing I've noticed, and I'm not even sure about it, is that when the tower changes to a new target, it chooses the target closest to the tower, be it hero or creep.

Help appreciated!

Pyrokinesis



Posts: 8
Permalink | Quote | PM | +Rep by Hades4u » March 7, 2013 11:43am | Report
1. Right, each 2 minutes runes spawn. They spawn on the top or bottom area of the river. I guess you already knew that. Also, if there's already a rune spawned, another won't spawn. I suggest you to place some wards in the runes area so you can always know where they are and who takes them.

2. If you are near the camp when they are about to spawn, they won't spawn because you're blocking the camp. If someone sits in the spawn area, the neutrals won't spawn. But yeah, they spawn every minute.

3. Towers have a specific targeting priority that determines which enemy it will attack. This list represents that priority in ascending order:
Closest enemy unit or hero attacking a friendly hero with auto attack
Closest enemy unit or hero attacking the tower itself with auto attack
Closest enemy unit or hero attacking any friendly unit with auto attack
Closest enemy unit
Closest enemy catapult
Closest enemy hero
The tower will only switch targets under three circumstances:
If the targeted enemy unit or hero dies
If an enemy unit or hero targets a friendly hero
If an enemy hero being attacked by the tower manually attacks a friendly unit or hero (in which case, the tower will select a new target based on the above priority order).

Source dota2wiki.
Message me if you'd like to join our official Discord server!

Hades4u
<Community Lead>

Awards Showcase
Show more awards

Distinguished (296)
Posts: 4701
Steam: hades4you
Permalink | Quote | PM | +Rep by Pyrokinesis » March 7, 2013 12:06pm | Report
I just realized in a practice game how dumb I am.. It's top OR bottom, not both...

And Hades, thank you very much for the info on the towers and about blocking the camps.

Thread can be locked, I got my answers.

Pyrokinesis



Posts: 8
Permalink | Quote | PM | +Rep by Hades4u » March 7, 2013 12:09pm | Report
No problem mate, if you have more questions, feel free to post here :).
Message me if you'd like to join our official Discord server!

Hades4u
<Community Lead>

Awards Showcase
Show more awards

Distinguished (296)
Posts: 4701
Steam: hades4you
Permalink | Quote | PM | +Rep by xCO2 » March 7, 2013 1:32pm | Report
Basically what Hades said, but for camps, if ANYTHING(Including its own creeps/wards/ect.) has vision of the camp at all, it will not spawn. If you want to stack a camp you attack it at around 53 seconds of each minute and run away, they will chase you and will lose vision of their camp, thus spawning more creeps.

You can also use this to pull the creeps into lane before the wave is just about there and you can get the creeps and neutrals to fight. Pulling and stacking are a staple to being a good support, its not something you always have to do, but in certain situations it forces the enemy to push under tower, allowing the carry to get easier last hits and avoid harassment from enemy heroes.

xCO2
<Moderator>

Awards Showcase
Show more awards

Memorable (72)
Posts: 1542
Steam: RUSH_and_ABUSE
View My Blog
Permalink | Quote | PM | +Rep by soma1294 » May 12, 2013 10:53pm | Report
As far as I know vision of the camp does not block the spawn. Only if a unit, ward or a specific projectile (like Clockwerks Rocket Flare) is in a certain area around the spawnpoint at the XX:00 mark ,they get blocked.

You can see that at the small camps. They pop up even when you have vision.

soma1294



Posts: 6
Permalink | Quote | PM | +Rep by L0bstz0r » May 14, 2013 3:31am | Report
since the first 2 questions already got answered:

Usually towers attack the NEAREST unit. When you attack a hero, however, u will gain tower aggro unless the tower is hitting another unit atm --> if that unit is killed, the tower will attack you right afterwards, if you are still in range.

in short: the tower-aggro doesnt change spontaneously/instantly --> usually the tower is locked to one target, until it is killed and then searches for a new 1 with the #1 priority to those who attacked a hero recently, while being still in the towers range.

L0bstz0r

Awards Showcase
Show more awards

Notable (12)
Posts: 343
Steam: L0bstz0r
Permalink | Quote | PM | +Rep by SkyStormSpectre » May 15, 2013 2:56am | Report
Sometimes the tower randomley decide to change targets even if its original target isn't dead. At least for me.

SkyStormSpectre


Remarkable (22)
Posts: 460
Steam: 5K|SkyyStørm
View My Blog

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved