Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Update me please?

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » Update me please? 13 posts - page 2 of 2
Permalink | Quote | PM | +Rep by Sclipzer » November 4, 2016 12:36pm | Report
Slark is still hard to deal with in high level games right? His ultimate is 4 seconds of complete invisibility, and he can do whatever he wants during these 4 seconds while being healed. Imo the only way to deal with him is to chainstun him before he kills you.

How big are the changes to Doom, Death Prophet and Riki? I've noticed that they have new skills. Do these new skills heavily effect how you play these heroes?
Hero DPS and EHP Spreadsheet coming soon.

Sclipzer



Posts: 114
Permalink | Quote | PM | +Rep by michimatsch » November 4, 2016 4:55pm | Report
Uhm....you can do a lot to Slark when he uses Shadow Dance.
Aoe slows like Crystal Nova, aoe stuns/taunts ( Berserker's Call) or just silence him.
He really suffers when being unable to pick people of so a casual Ghost Sceptre goes a long way and of course sticking together and having sentries with you when you push.

michimatsch

Awards Showcase
Show more awards

Remarkable (26)
Posts: 775
Steam: michimatsch
View My Blog
Permalink | Quote | PM | +Rep by ChiChi » November 5, 2016 6:01am | Report
Michi said it! Basically Shadow Dance makes you invisible, not completely invulnerable, everything AoE still affects you.

Note here what the pick and winrate for Slark are in over 5k:
https://www.dotabuff.com/heroes/meta = 26.82%/49.75%

As a general indication, hero picks and hero winrates below 50% mean the hero is somewhat balanced, since otherwise he would be constantly picked and win more than half the times he is picked.

Credits to Janitsu!

Ammateurs coaching channel iei! https://www.youtube.com/channel/UCOBsWN_45WjrRXLAWUqeyaA

ChiChi
<Veteran>

Awards Showcase
Show more awards

Remarkable (47)
Posts: 1559
Steam: Chi-Chi

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved