Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Design Ideas: Courier/Fates Edict/Decrepify

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » Design Ideas: Courier/Fates Edict/Decrepify 4 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Kyfoid » August 11, 2016 5:49am | Report
If the support buys the courier, he should theoretically get something out of it.

-The courier can now link up to a hero and it disables their basic attack capability, but they get the effects of what ever they have purchased on the courier.

-The question with this is... how far would they go with it? Only receive the armor effect? or all effects including the ability to cast the same item twice, one from the hero and one from the courier that is linked with you at the time.


Second consideration is....

Make fate's edict, ghost scepter, and or decrepify channeled abilities that drain mana and can last indefinitely possibly

Kyfoid


Notable (9)
Posts: 625
Permalink | Quote | PM | +Rep by KoDyAbAbA » August 11, 2016 6:12am | Report
The principal assumption that the support should get something out of it doesn't really make sense to me.
I mean, buying the courier is a huge advantage to the team as a whole, something that a support wants to do to begin with.

also, the support is the only one who can buy a courier and not damage his impact later on.

but IF i were to agree with you, I would say that shared cooldown is a definite parameter, we don't want double silences or double Refresher Orbs.

As an aura carrier it will be very useful as well as a potential 12 slot thingy.

and there lies my principal problem with the proposition. I do not want to see 16 slot Lone Druids who just bought a ****ing courier and then proceeded to butt rape the entire team. see also, Drow Ranger/ Medusa.

KoDyAbAbA


Memorable (65)
Posts: 2366
Steam: Sir Rat-A-Lot
View My Blog
Permalink | Quote | PM | +Rep by Kyfoid » August 11, 2016 6:23am | Report
First of all, I said courier link up to heroes, not creatures and not by indirect connections such as what you are assuming with lone druid.

Same with providing auras, what you are assuming as an indirect connection that allows the hero or the courier to provide 12 slot auras to the team.

Were talking about a simple concrete concept of support classified unit/item having a intimate relationship with its purchaser who will most certainly be filling a support role because he sacrificed his attack for the role.

You don't want double casted abilities, sure I can get that.... but at least it is only limited to double cast at most and there is a way of overcoming that... kill the courier.

The courier's problem is that it has no life period, but the reality is that it could be a tactical way for safe mobile scouting...

And setting wards down for supports who really shouldn't be outside tower range in the first place.

Kyfoid


Notable (9)
Posts: 625
Permalink | Quote | PM | +Rep by Kyfoid » August 11, 2016 6:28am | Report
I really think that if the courier stayed on ground it should have the capabilities talked about but as soon as it goes air it should go back to exactly how it normally is.

Kyfoid


Notable (9)
Posts: 625

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved