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Nuegar, Mercenary of the Ruins

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Forum » Hero & Item Ideas » Nuegar, Mercenary of the Ruins 6 posts - page 1 of 1
Permalink | Quote | PM | +Rep by IgnoranceIsBliss » May 4, 2015 6:44am | Report
Another Hero From Me!
Im Open to Suggestions, Feel free to comment

Nuegar, Mercenary of the Ruins

Radiant Agility
Attack Range: 420
Strength: 57(17+1.6)
Agility: 77(22+2.2)
Intelligence: 64(19+1.8)
Move Speed: 295
Sight Range: 1800/800
Base Armor: 1
Role: Carry/Escape

Lore:
Among the ruins of the once great city of stonehall, a lone scavenger known by the name of Nuegar has come to take what valuables that may lay in the ruins, hoping to make a fortune for himself. Once a farmer in the great city of stonehall, he has witnessed the attack of the Abyssal Horde that has brought the city to its knees. Each night, he sees visions of the terrifying attack of stonehall, terrified of the idea that the Abyssal Horde might attack other cities which might bring humanity to an end. He trained countless years in physical combat, perfecting the craft spear combat, while scavenging the ruins to live. One day, while scavenging, he saw a sword, a sword with strange runes in its edges, it was very light and very sharp it can cut rocks like butter, he used this in his training, but little did he know that wielding the sword has a price. The runes covered around the sword glowed, it then sliced his conciousness into two, it enhanced his abilities to be two times more efficient, yet it made him see more visions, fueling his hunger to save. He now travels the lands, offering his service to human kingdoms as a mercenary, and with it earning the reputation as a defender of humanity.

Spells:
Q: Rouge Leap
Type: Active
Affects: Enemy units
Damage: Physical
Pierces Spell Immunity: No
-Nuegar leaps for 2x the distance you choose, upon landing, deals damage and slows enemies in a small AoE. if the enemy is affected by Sword hunt or by Chains of Humanity it will deal more damage, but the additional damage is magic damage. -
Range: 500
Damage: 50/100/150/200
Additional Damage per Spell: 50
AoE: 350
Slow: 20%
Cooldown: 15
Manacost: 75
-Traveling around the lands is hard work, but it is even harder for his foes to keep up.-

W: Sword Hunt
Type: Active
Affects: Enemy units
Damage: Physical
Pierces Spell Immunity: No
-Nuegar throws his sword at the target unit, dealing initial damage and dealing damage per second while slowing, while the sword is at the target, Nuegar cannot attack at this state and can choose to take the sword at any time, when you take the sword, it will deal damage equal to the initial damage. If the target is affected by chains of humanity, it will deal more initial damage.-
Damage: 25/50/75/100
Additional Damage: 20/30/40/50
Damage per Sec: 15/20/25/30
Duration: 6
Slow: 20%
Cooldown: 25
Manacost: 50/75/100/125
-With the sword that sliced his conciousness to half, Nuegar cuts his enemies in to pieces-

E: Chains of Humanity
Type: Active
Affects: Enemy units
Damage: Magical
Pierces Spell Immunity: No
-Nuegar puts a linking chain between him and the enemy,dealing damage per second making the enemy move slower, while at this state, Nuegar can cast any spell, attack, or move. When the enemy exceeds the maximum range or the duration ends, the chain breaks, silencing the enemy if it is a intelligence hero, taking away 5 armor if it is a strength, and disarming if it is a agility hero. If the target enemy is under the affect of Sword Hunt, it will deal more damage per second and slow more.-
Range: 500
Max Range: 700
Damage per Sec: 15/25/35/45
Add Damage per Sec: 5
Slow: 20%
Add Slow: 10%
Duration: 10
Minus Armor/Silence/Disarm Duration: 3
Cooldown: 30
Manacost 50
-The chains that he picked up from the ruins proved to be more useful that he thought-

R: Bloody Steel
Type: Active
Affects: Enemy Units
Damage: Physical
Pierces Spell Immunity: No
-Nuegar throws a crude spear at the target direction, if it hits, it will deal damage and slow down the target. It will deal more damage, deal damage per second, and slow more if the hit target is under the effect of Chains of Humanity, Sword Hunt, or Rouge Leap. you can also choose to, teleport near the hit unit for 5 seconds after hit.-
Range: 1500
Damage: 100/150/200 (150/200/250)
Add Damage per Spell: 50 (Aghs:75)
Damage per Sec per Spell: 20 (Aghs:40)
Slow: 10%
Slow per Spell: 10%
Damage per Sec Duration: 5 (Aghs:10)
Slow Duration: 5 (Aghs:10)
Cooldown: 75
Manacost: 125
-the perfected spear craft that Nuegar practiced for years is feared by enemies and allies alike.-
__________________________________________________________________________________________________________________
If you can solve your problems, then what is the need of worrying?
If you cannot solve it, then what is the use of worrying?

Hero Ideas:
Daemon, The Headhunter
Nuegar, Mercenary of the Ruins
Dues, The Elemental Magus
Zermunt, The Plague Doctor
Alphyria, The Lady of the Skies

IgnoranceIsBliss


Notable (3)
Posts: 94
Permalink | Quote | PM | +Rep by Wulfstan » May 4, 2015 9:28am | Report
You need more formatting. The idea itself looks good (maybe nerf ult range).

Wulfstan
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Memorable (77)
Posts: 2801
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Permalink | Quote | PM | +Rep by IgnoranceIsBliss » May 4, 2015 9:34am | Report
umm what does formatting mean (im so sorry im to dumb.)
__________________________________________________________________________________________________________________
If you can solve your problems, then what is the need of worrying?
If you cannot solve it, then what is the use of worrying?

Hero Ideas:
Daemon, The Headhunter
Nuegar, Mercenary of the Ruins
Dues, The Elemental Magus
Zermunt, The Plague Doctor
Alphyria, The Lady of the Skies

IgnoranceIsBliss


Notable (3)
Posts: 94
Permalink | Quote | PM | +Rep by IgnoranceIsBliss » May 4, 2015 10:01am | Report
btw nerfed the ult range from 1700 to 1500
So anymore suggestions and stuff ?
__________________________________________________________________________________________________________________
If you can solve your problems, then what is the need of worrying?
If you cannot solve it, then what is the use of worrying?

Hero Ideas:
Daemon, The Headhunter
Nuegar, Mercenary of the Ruins
Dues, The Elemental Magus
Zermunt, The Plague Doctor
Alphyria, The Lady of the Skies

IgnoranceIsBliss


Notable (3)
Posts: 94
Permalink | Quote | PM | +Rep by Scezory » May 7, 2015 1:10pm | Report

umm what does formatting mean (im so sorry im to dumb.)

Writing

like

This



Making titles larger, coloring abilities, bolding texts that is important...etc
Before you ask why, think for a moment, why not.

Scezory


Notable (2)
Posts: 104
Permalink | Quote | PM | +Rep by IgnoranceIsBliss » May 7, 2015 1:16pm | Report
Scezory wrote:


Writing

like

This



Making titles larger, coloring abilities, bolding texts that is important...etc


Ahh okay, thanks i will try to implement that when im not feeling lazy, as for now i dont have the motivation, thanks btw. :3
__________________________________________________________________________________________________________________
If you can solve your problems, then what is the need of worrying?
If you cannot solve it, then what is the use of worrying?

Hero Ideas:
Daemon, The Headhunter
Nuegar, Mercenary of the Ruins
Dues, The Elemental Magus
Zermunt, The Plague Doctor
Alphyria, The Lady of the Skies

IgnoranceIsBliss


Notable (3)
Posts: 94

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