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Customising Aghanim's Scepter's upgrades for every hero!

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Forum » Hero & Item Ideas » Customising Aghanim's Scepter's upgrades for every hero! 331 posts - page 8 of 34
Permalink | Quote | PM | +Rep by MrLocket » March 14, 2015 9:16am | Report
Grace... for? Swapping with low HP ally will make this a supportive buff, swapping with low HP enemy will make you a pub stomper.
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Permalink | Quote | PM | +Rep by Unscathed » March 14, 2015 9:19am | Report
grace can be dispelled then
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Permalink | Quote | PM | +Rep by MrLocket » March 14, 2015 9:20am | Report
4 wut?
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Permalink | Quote | PM | +Rep by Unscathed » March 14, 2015 9:24am | Report
because my aghs idea:

-gives TB more survivability. this way he doesnt get oneshotted to pieces
-add dispel to gave a somewhat balanced flavour
-maybe give illusions grace too? you gotta admit, his illusions are total **** right now
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Permalink | Quote | PM | +Rep by MrLocket » March 14, 2015 10:38am | Report
Terrorblade can already get a second life via Sunder, so it won't get oneshotted to pieces. Giving illusions grace is way too OP IMO.
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Permalink | Quote | PM | +Rep by TheSofa » March 14, 2015 2:57pm | Report
Surprised there isn't a Mirana one yet.

With Agh's, Mirana's ult now gives bonus movement speed (5/10/15%). If the enemy cannot see a hero under the effect of Moonlight Shadow, the movement speed is doubled.

EDIT:

Zeus:

Thundergod's Wrath now reveals and fully damages invisible heroes.

The range of Static Field is drastically improved (1600, 2000, 2400, 2800)

EDITEDIT:

Centaur Warrunner

Units hit by Stampede are now stunned for the same duration as Hoof Stomp and the duration is increased to 5.

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Permalink | Quote | PM | +Rep by KEEP CALM AND FEED » March 14, 2015 5:32pm | Report
^^ Like the zeus one.

Although i can settle for Static Fieldsame range as is now and making it go thru Spell immunity.

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Permalink | Quote | PM | +Rep by MrLocket » March 14, 2015 6:17pm | Report
Mirana-I like the idea.
Zeus-A harder counter to invisible hero.
Centaur Warrunner -You gave him a global range Ravage, that is too OP IMO.
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Permalink | Quote | PM | +Rep by Wulfstan » March 14, 2015 7:45pm | Report
There is a reason why Stampede was changed from stun to slow.

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Permalink | Quote | PM | +Rep by F.E.A.R.0 » March 14, 2015 8:48pm | Report
MrLocket wrote:

@F.E.A.R.0
Is it a whole new upgrade or in addition to current upgrade? If it has a 20 seconds cooldown then it would be too OP.

An addition to the current upgrade.
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Please PM me if you spot anything missing or outdated in the data base

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