|Allowed Targets:||Enemy Units|
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to inflict a percentage of that hero's current HP, and slow at the cost of his own vitality. While leaping, Huskar is magic immune. Slow lasts 5 seconds.
Cast Range: 550
Slow Duration: 5
Damage: 50% (65%*) of target's current HP
Self Damage: 35% / 30% / 25% of Huskar's current HP