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DotA2 Skill: Wrath of Nature




Wrath of Nature


Casting Method:Active
Targetting Method:Unit / Point
Allowed Targets:Enemy Units
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage. Gain 4 / 5 / 6 bonus damage for each unit killed for 50 seconds.

Range: Global
Max Targets: 18
Damage: 110 / 140 / 170
Damage Addition per Bounce: 11%

Increases damage and places a debuff for 4 seconds on every damaged unit that spawns a Nature's Call treant if the afflicted unit dies. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)
Mana Cost: 175 / 225 / 275 Cooldown Time: 85
Additional Information
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.

Damage is blocked, bounces are not.

Blocked by Linken's Sphere. Completely blocks damage and bounces if holder is primary target, otherwise only blocks damage.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 9:19am
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage.
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