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DotA2 Skill: Upheaval




Upheaval


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
A powerful slowing current that grows stronger as it's channelled. Lasts up to 16 seconds, slowing enemies up to 84%. Enemies are slowed for 3 seconds after leaving the area or the spell ends. Deals an increasing amount of damage every second.

Cast Range: 900
Radius: 500 / 550 / 600 / 650
Max Channel Time: 10 / 12 / 14 / 16
Move Speed Slow per Second: 11% / 14% / 17% / 20%
Move Speed Slow cap: 55% / 70% / 85% / 100%
Slow Duration: 3
Damage per Second: 10
Max Damage: 35 / 60 / 85 / 110

Summons imps from the current level of Fatal Bonds, sharing the same stats and changes.
Mana Cost: 70 / 80 / 90 / 100 Cooldown Time: 35
Additional Information
Demnok manipulates space-time, impairing entire armies.

Notes:
  • The longer the spell gets channeled, the stronger units will get slowed when standing inside the area.
  • The strength of the slow is based on the channel duration, not on how long a unit stands in the affected area.
  • The slow percentage increases by 3.5% / 7% / 10.5% / 14% in 0.5 second intervals, starting 0.5 seconds after spell cast.
  • So it takes 12.5 / 6.5 / 4.5 / 3.5 seconds for the slow to reach the 84% slow cap.
  • The slow debuff is applied or refreshed in the same intervals.


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