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DotA2 Skill: Solar Guardian




Solar Guardian


Casting Method:Active
Targetting Method:Unit Target
Allowed Targets:Allies
Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.

Land Radius: 500
Damage Per Pulse: 30 / 50 / 70
Heal Per Pulse: 45 / 70 / 95
Landing Damage: 130 / 160 / 190
Landing Stun Duration: 1.4 / 1.6 / 1.8

Solar Guardian healing increased, channeling time reduced to 1 second and total duration increased to 6 seconds. Causes allies in the destination area to have 60% evasion while Dawnbreaker is airborne. Solar Guardian can be cast again after take off to land early.
Mana Cost: 150 / 200 / 250 Cooldown Time: 120 / 105 / 90
Additional Information
Only in defense of an ally will Valora relent to call upon the last reserves of her old powers that still allow cosmic flight.


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