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DotA2 Skill: Searing Chains




Searing Chains


Casting Method:Active
Targetting Method:Instant
Allowed Targets:Enemy Units
Ember Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.

Radius: 400
Duration: 1.5 / 2 / 2.5 / 3
Damage Per Second: 50 / 70 / 90 / 110
Unit Counts: 3
Mana Cost: 80 / 90 / 100 / 110 Cooldown Time: 13 / 12 / 11 / 10
Additional Information
Xin's harshest lessons often employed the use of red-hot chains.

Notes:
  • Targets are chosen randomly around Ember Spirit.
  • Does not affect magic immune or invisible units (nor visible but out of sight, eg. behind a tree).
  • Interrupts channeling spells.
  • Deals damage every 0.5 seconds.


Skill Discussion

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xCO2 (72) | November 16, 2013 2:21pm
Notes:
  • Targets are chosen randomly around Ember Spirit.
  • Does not affect magic immune or invisible units.
  • Interrupts channeling spells.
  • Deals up to 80/120/240/300 damage.
  • Deals damage every 1 second.
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