DotA2 Skill: Penitence




Penitence


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Unit
Forces an enemy unit to move slower and increases the attack speed from attackers.

Range: 800
Projectile Speed: 1400
Duration: 5 / 6 / 7 / 8
Slow: 18% / 24% / 30% / 36%
Bonus Attack Speed: 30 / 60 / 90 / 120
Mana Cost: 70 Cooldown Time: 14 / 13 / 12 / 11
Additional Information
Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat


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Donk_illMe (6) | October 31, 2011 9:35am
Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells.
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