|Allowed Targets:||Enemy Heroes|
Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2
seconds. Deals damage to creeps if no heroes are around.
Total damage: 800
Duration: 2.2 (12*)
Anytime you cast an ability, a different random nearby target (heroes prioritized) will be targeted within 700 AoE of the target. For example, if you Ancient Seal a target, you will also Ancient Seal another target. If you Mystic Flare an area, a random nearby target (heroes prioritized) that isn't in the existing target area (but is within 700 range from the location) will also be hit.
Mana Cost: 300
Cooldown Time: 60
/ 20 (20
Damage is blocked, and the hero is still counted when distributing damage.
Only the most practiced of Skywrath sorcerers could hope to shape the skies into such a storm.
Mystic Flare selects from only real heroes to divide damage among its targets (illusions aren't harmed and don't soak any of the damage).
If it hits 1 enemy, it will deal the full 600/900/1200 damage.
If it hits 2 enemies, it will deal 300/450/600 damage.
If it hits 3 enemies, it will deal 200/300/400 damage.
If it hits 4 enemies, it will deal 150/225/300 damage.
If it hits 5 enemies, it will deal 120/180/240 damage.