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DotA2 Skill: Moon Glaives




Moon Glaives


Casting Method:Passive
Allowed Targets:Enemy units and structures
Allows Luna's glaive to bounce to enemy units near the attacked unit. Each bounce deals less damage. The glaives can critical strike.

Bounces: 3 / 4 / 5 / 6
Radius: 500
Damage reduction per bounce: 50% / 45% / 40% / 35%

When activated, creates 4 Moon Glaives that rotate around Luna in a 175 radius for 7 seconds, reducing any damage she takes by 25%. If the glaive collides with an enemy unit, it deals 75% of Luna's attack damage once per its revolution. Cooldown: 25s; Mana Cost: 25
Additional Information
Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers.

Notes:
  • Moon Glaives took precedence over the following: Feedback ( Diffusal Blade) and Cold Attack ( Eye of Skadi) in WC3 DotA. In Dota 2, the attack modifier is applied to the first target.
  • Total number of targets is 2 / 3 / 4 / 6. (including the main target that player attacked).
  • Can bounce back to the same units if it already hit all other units nearby. At max level of the ability, the same unit can be hit 3 times at maximum.
  • Unlike in the original DotA, this ability works with Mjollnir in Dota 2. The tech restraints that prevented it from working no longer exist.
  • Deals a grand total of 65% / 107% / 135% / 164% extra physical damage assuming max bounces per level.
  • Works when denying allied units.
  • Only the initial glaive projectile can be evaded. Bounces cannot.


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