DotA2 Skill: Homing Missile




Homing Missile


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Unit
Fires a homing missile to seek the targeted enemy unit. The missile deals damage and stuns the target upon impact. Enemy units can destroy the missile before it reaches its target.

Cast Range: 1050
Hero Attacks to Destroy: 3 / 3 / 4 / 4
Tower Attacks to Destroy: 6 / 6 / 8 / 10
Damage: 100 / 175 / 250 / 325
Stun Duration: 2.25 / 2.5 / 2.75 / 3.0
Mana Cost: 120 / 130 / 140 / 150 Cooldown Time: 20 / 17 / 14 / 11
Additional Information
The biggest missile Aurel could possibly attach to his craft, The Bombâ„¢ has carefully calculated aerodynamics and explosives for maximum impact.

Notes:
  • Homing Missile will find a new target if its primary target dies. Prioritizes heroes.
  • Homing Missile's initial speed is 500 and increases by 20 per second.
  • Only attacks from heroes, illusions (counting as heroes), towers and the fountains (counting as towers) can damage the missile.
  • The missile is placed 150 range in front of Gyrocopter and starts moving 3 seconds after cast.
  • The crosshair over the target is visible to allies only.
  • Although the spell grants in no way vision over the target, the missile will follow and hit invisible units.
  • When the missile hits its target, its 400 range flying vision stays at the location for 3.5 seconds.
  • The missile can be targeted by Force Staff, pushing the rocket forwards.
  • When the missile gets affected by Chronosphere it gets instantly destroyed.

Item Interactions:
  • Blocked upon projectile impact.


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