|Allowed Targets:||Enemy Units|
- After channeling for 2
seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt. Radius growth increases by 50
Initial Radius: 500
Slow Duration: 3
Number Of Pulses: 6
Pulse Damage: 110
Movement Speed Slow: 30%
Attack Speed Slow: 30%
Every 700 units moved causes an Epicenter Pulse around you in 400 AoE.
Mana Cost: 150
Cooldown Time: 120
Damage is blocked, slows are not.
Many an explorer was lost to the quicksands of the Scintillant Waste.