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DotA2 Skill: Drums of Slom




Drums of Slom


Casting Method:Passive
Targetting Method:No Target
Allowed Targets:Enemies or Allies
Grants Drums of Slom.

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.4s between hits after 20.0 attacks. If no attacks are made, the intervals gradually increase.

Using Primal Roar counts as 10/15/20 attacks, based on the current level of Primal Roar.

Damage Radius: 600
Attacks for Shortest Interval: 20
Shortest Drum Interval: 0.4
Longest Drum Interval: 3
Drum Hit Damage: 90
Heal from Heroes: 25%
Heal from Creeps: 5%

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