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DotA2 Skill: Control




Control


Casting Method:Active
Targetting Method:No Target
Allowed Targets:Self
Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.

Cast Time: 0 + 0
Additional Information
Notes:
  • Appears when Infest is cast and stays until Lifestealer gets out of the host.
  • Cannot take control over allied heroes and Lone Druid's Spirit Bear. All other infestable units can be controlled.
  • When the host can not be controlled, casting this spell has no effect.
  • Effects upon cast:
  • This ability turns inactive from Lifestealer's hud (it is inactive when the unit is under Lifestealer's control in general).
  • Lifestealer gets de-selected and the infested unit gets selected automatically.
  • The unit also gains the Consume ability, allowing Lifestealer to consume it from the unit's hud.
  • The unit's mana gets fully restored. Its health stays unaffected.
  • The unit's ownership changes to that of Lifestealer's, so upon casting Consume, no experience and gold will be granted and it counts as a deny.
  • If the infested unit was an enemy unit or a neutral creep, it will appear as an ally for the enemy (its health bar appears green to them).
  • However, since its ownership changes to that of Lifestealer's, enemies can attack the unit by directly ordering it. It will not be automatically attacked.
  • Effects when an enemy takes control over the creep ( Enchant, Holy Persuasion, Helm of the Dominator):
  • The Consume ability disappears from its hud so Lifestealer can't consume it from its hud anymore.
  • The ownership changes from that of Lifestealer's to the enemy which took control over it, so Lifestealer can't control it anymore.
  • The unit's health bar color changes from green to red for the enemy, despite being an ally to them now.
  • Casting Control again as Lifestealer has no effect. He can't take back the control over the unit.


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