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DotA2 Skill: Adaptive Strike (Agility)




Adaptive Strike (Agility)


Casting Method:Active
Targetting Method:Unit
Allowed Targets:Enemy Units
Launches a surge of water toward an enemy unit, dealing base damage plus additional damage based on Morphling's Agility times a multiplier. If Morphling's Agility is 50% higher than Strength, the maximum damage and the minimum stun is dealt.

Cast Range: 600 / 700 / 800 / 900
Base Damage: 100
Min Bonus Damage Agility Multiplier: 0.5
Max Bonus Damage Agility Multiplier: 1.0 / 1.5 / 2.0 / 2.5

Causes Adaptive Strike to have +1 Multishot and increase the stun duration by 1 second. Prioritizes enemy heroes.
Mana Cost: 50 / 60 / 70 / 80 Cooldown Time: 10
Additional Information
The Morphling calls upon his elements to crush his opponents with waves.

Notes:
  • Adaptive Strike (Agility) and Adaptive Strike (Strength) are linked abilities; leveling up one automatically levels up the other as well. When one is casted, the other goes into cooldown for 3 seconds.
  • The multiplier value is not fixed and adapts linearly in smooth intervals depending on the difference between Morphling's agility and strength. The value changes with each percent difference between agility and strength, even when it is just a minimal change. The multiplier also counts bonus attributes, not only base attributes.
  • When the current agility is 50% higher than the strength, the damage multiplier stops increasing.
  • The projectile travels at a speed of 1150.


Skill Discussion

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Donk_illMe (6) | October 31, 2011 8:25am
Blasts a target with magical energy, dealing damage and disabling the target based on the Morphling's dominant attribute between Agility and Strength.
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