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We all know that some heroes can jungle successfully, while most others simply can't. However, there are some heroes that are capable of jungling, despite not being considered a 'jungler'. One example would be Skeleton King; he is capable of jungling with his Vampiric Aura, although not as well as proper junglers. Now, to the main point of the thread: What heroes have you found that are capable of jungling at least somewhat effectively?
I myself have found that Timbersaw is an okay jungler. His Reactive Armor gives him the survivability he needs to jungle; however, he is rather slow with this. Shadow Demon can also jungle with his Shadow Poison. At the right angles, it's even possible to Shadow Poison camps without drawing aggro. Unfortunately, it burns through mana quite quickly.
People who can jungle earlier than others should be the phrase you're looking for.
That being said, most nukers can farm the jungle by level 6, until their mp runs out. Hard carries can't jungle until they get an item, ranging from an expensive battlefury to just a morbid mask.
People who can jungle earlier than others should be the phrase you're looking for.
That being said, most nukers can farm the jungle by level 6, until their mp runs out. Hard carries can't jungle until they get an item, ranging from an expensive battlefury to just a morbid mask.
I've found that there are quite a few unorthodox junglers that can be up and running anywhere from lvl 3-8 depending on the hero. However, for more than a few of them the player is forced to take skills that he normally wouldn't at that phase and/or a premature boost in the stats.
I think we need to draw a line between "should" and "can" jungle. Some heroes (Enigma, Bat, Chen, Bambi, Doom, Kotl) get far more GPM than a laning hero. Enigma will hit level 6 before a solo laner. On the other hand, KoTL and Bat are just far too strong in lane to jungle unless you have to.
Some jungle far too slowly to be viable there (Bloodseeker, Skeleton King, Druid, Lifestealer), or are too strong in lane (Seer, Axe, lifestealer)
Others (Lycan, Dusa) can jungle quickly but are at very high risk of getting shut down.
Most of them only farm about as fast in jungle as in lane (Profit, Seer, Ursa, QoP, Magnus), but open up another lane to be solo (good or bad).
I think we need to draw a line between "should" and "can" jungle. Some heroes (Enigma, Bat, Chen, Bambi, Doom, Kotl) get far more GPM than a laning hero. Enigma will hit level 6 before a solo laner. On the other hand, KoTL and Bat are just far too strong in lane to jungle unless you have to.
Some jungle far too slowly to be viable there (Bloodseeker, Skeleton King, Druid, Lifestealer), or are too strong in lane (Seer, Axe, lifestealer)
Others (Lycan, Dusa) can jungle quickly but are at very high risk of getting shut down.
Most of them only farm about as fast in jungle as in lane (Profit, Seer, Ursa, QoP, Magnus), but open up another lane to be solo (good or bad).
I agree. There's more to this discussion than whether or not a hero can or cannot be a jungler.
What about classifying the pseudo-junglers based upon given standard? For example:
1. Whether or not the hero should EVER jungle
2. The hero's success probability
3. And what level (if it is possible) the hero can successfully jungle
I have no idea how the rating system would work, or even if this idea is worth the effort. But if it did work, it would probably give this conversation some decent structure.
"I'm like a hunter of peace. One who chases the elusive mayfly of love... or something like that." - Vash the Stampede
Yeah, I think the right words are "can" and "should" - one of my pet hates is jungling Batrider - sure, he's actually a pretty good jungler, but his early laning is such a pain to deal with that it's hard to see a situation where you wouldn't want him in lane.
Nature's Prophet on the other hand...he's a reasonable laner, but I think he works well as a jungler because the enemy is used to him being "unseen", which allows him to pull off some great unexpected ganks.
This is were I go for all of my abnormal junglers.
My lone druid starting items are 12 Iron wood branches, 6 for the hero and 6 for the bear. Even if the bear does not get stats more twigs are OP on any hero.
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