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Armor reduction

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Forum » Theory Crafting » Armor reduction 8 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Droes » July 31, 2013 3:46am | Report
My question is simple.

When a Hero has (for example) 6 armor, and you apply (for example) slardars ultimate (wich at lvl 3 igives -20 armor reduction).
Does the hero get 0 armor, or does he get -14 armor (and thus taking INCREASED phisical damage?)

The same question for stackable less efficient armor reductions like: Medallion of Courage, Desolator, Wave of Terror, ..., etc.

Thanks for your time and effort.
Life is really simple, but we insist in making it complicated.
~Confucius

Droes


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Permalink | Quote | PM | +Rep by porygon361 » July 31, 2013 3:53am | Report
The armor value of the target with 6 armor will go down to -14 when hit by a level 3 Amplify Damage, which would, indeed, increase the damage taken by the target. The concept also applies to every single armor-reducing effect in dota (except Natural Order, which reduces a percentage of armor, meaning it will not go below 0 unless another armor-reduction effect is applied).

Hope I helped :)

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Permalink | Quote | PM | +Rep by Sando » July 31, 2013 4:00am | Report
Yep, it goes minus, you can see damage change values below:

Armor Damage reduction (%) Armor Damage amplification (%)
1 5.7 / -1 6.0
2 10.7 / -2 11.6
3 15.3 / -3 16.9
4 19.4 / -4 21.9
5 23.1 / -5 26.6
6 26.5 / -6 31.0
7 29.6 / -7 35.2
8 32.4 / -8 39.0
9 35.1 / -9 42.7
10 37.5 / -10 46.1
11 39.8 / -11 49.4
12 41.9 / -12 52.4
13 43.8 / -13 55.3
14 45.7 / -14 57.9
15 47.4 / -15 60.5
16 49.0 / -16 62.8
17 50.5 / -17 65.1
18 51.9 / -18 67.2
19 53.3 / -19 69.1
20 54.5 / -20 71.0
21 55.8 / -21 71.0
22 56.9 / -22 71.0
23 58.0 / -23 71.0
24 59.0 / -24 71.0
25 60.0 / -25 71.0

So in your example, the target would receive an extra 57.9% physical damage.
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Permalink | Quote | PM | +Rep by Droes » July 31, 2013 4:15am | Report
It helped alot! :D
Thanks for the quick responses :)

This also "prooves" (can't find the right word) that my Vengeful Spirit with a Medallion of Courage is devastating.

I really recommend trying it sometime. I hope it will surprise you in a pleasant way just as much as I was surprised.


For those who are intrested:

my starting items are some regen and wards and/or courier, after that just get a Sage's Mask in the side shop and use my stun from time to time to harras and scare them away and kinda spam Wave of Terror for intimidation and for the sight it grants. (Watch your mana tho, Always have a backup stun ready just in case)
by the time you get lvl 6 you should have Boots of Speed, Medallion of Courage, 3points in Magic Missile, 2points in Wave of Terror and 1point in Nether Swap.
This is really all you need for the next 5 to 10 mins. Just go roaming and gank the sh!t out of them.
Engage with a swap and a stun. Aplly both armor reductions and the enemy hero is dead basicly.

Due this "strategy" several enemies I faced left our games cause they wer incredibly outfarmed by the 15min mark. (not to brag or anything, just to proove the effectiveness)
Life is really simple, but we insist in making it complicated.
~Confucius

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Permalink | Quote | PM | +Rep by Ab4ddon._.E43 » July 31, 2013 7:14am | Report
Droes wrote:

It helped alot! :D
Thanks for the quick responses :)

This also "prooves" (can't find the right word) that my Vengeful Spirit with a Medallion of Courage is devastating.

I really recommend trying it sometime. I hope it will surprise you in a pleasant way just as much as I was surprised.


For those who are intrested:

my starting items are some regen and wards and/or courier, after that just get a Sage's Mask in the side shop and use my stun from time to time to harras and scare them away and kinda spam Wave of Terror for intimidation and for the sight it grants. (Watch your mana tho, Always have a backup stun ready just in case)
by the time you get lvl 6 you should have Boots of Speed, Medallion of Courage, 3points in Magic Missile, 2points in Wave of Terror and 1point in Nether Swap.
This is really all you need for the next 5 to 10 mins. Just go roaming and gank the sh!t out of them.
Engage with a swap and a stun. Aplly both armor reductions and the enemy hero is dead basicly.

Due this "strategy" several enemies I faced left our games cause they wer incredibly outfarmed by the 15min mark. (not to brag or anything, just to proove the effectiveness)

*PROVE
I am the Abaddon *****!!!

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Permalink | Quote | PM | +Rep by Droes » July 31, 2013 7:56am | Report
either one of these 2

247041007

246465228

can't recall wich it was, and since i'm at work i cannot watch replay myself

edit: needles to say, i'm playing VS
Life is really simple, but we insist in making it complicated.
~Confucius

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Permalink | Quote | PM | +Rep by samukobo » July 31, 2013 1:42pm | Report

*PROVE


**Proves
Quoted:

ヽ༼ຈلຈ༽ノ

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Permalink | Quote | PM | +Rep by Droes » August 1, 2013 12:41am | Report
?? I do not understand, i'm sorry.

Do you need PROOF of my approach? (that's what I thought, so I linked the match ID's)

or are you talking about something else?

edit: lololol nvm.. x) Now I see that you wer merely correcting my grammatical error.
I thought you wer asking for proof xD
Life is really simple, but we insist in making it complicated.
~Confucius

Droes


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Posts: 94
Steam: Goddamn Hippie

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