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A good site for DotA mechanics

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Forum » Theory Crafting » A good site for DotA mechanics 5 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Doctrflem » April 12, 2013 7:31pm | Report
Does nebody kno of 1?
playdota.com and dota2wiki just doesnt cut it imo

Doctrflem



Posts: 10
Permalink | Quote | PM | +Rep by xCO2 » April 12, 2013 7:36pm | Report
Be specific, which mechanics? For reference, all basic mechanics from Warcraft 3 apply to Dota2.

xCO2
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Permalink | Quote | PM | +Rep by Doctrflem » April 29, 2013 9:03am | Report
My mecanical mouze, how does i clik?! But serysly I thought I cud interface my mecanical pencil with teh game and chenge teh code, wtf!

To be honest im just lookin for info about dps calculationz, specifc damage types such as physical/pierce/siege/chaos/hero/magical. how differnt abilities(like auras) stack w/ special item abilities and it wud be awesom if i cud find somewere that shows cast lags of each spell.

Ohs well I guess I'll stick to Dota Cinema for now: https://www.youtube.com/user/DotaCinema

Doctrflem



Posts: 10
Permalink | Quote | PM | +Rep by xCO2 » April 29, 2013 11:17am | Report
Damage Types

DPS per gold

The other things can be found on the heroes stats themselves or ingame.

Spells don't have "cast lag", each hero has a casting animation and that determines how fast they can cast their spells, unless it specifically states that after channeling for X amount of time the spell takes effect.

Auras themselves will say if they do not stack with other auras of similar type in the item description.

If you have anymore questions you can contact me via PM and I'd be glad to help with your questions and/or concerns.

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Permalink | Quote | PM | +Rep by Doctrflem » May 1, 2013 9:25am | Report
Sawweet, thx man much apprec. This will help out considerably in my guide i'm building

Doctrflem



Posts: 10

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