Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account


Spring Spirits HUD (Spring 2014)

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » Signatures & Art » Spring Spirits HUD (Spring 2014) 3 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Razicat » January 20, 2014 1:04am | Report
Greetings to all) I want to introduce its new HUD, which was created in the hope of getting into the spring update. I'd be happy to hear your opinion) View and evaluate possible here


Posts: 5
Permalink | Quote | PM | +Rep by DzikaPanda » January 20, 2014 5:35am | Report
8/10 usable

Most custom HUD's (non-valve ones) I look at are pretty ****, but this one I could even use.
"When game is going full ******, you can only go with it. If you start going against it, if you start going half ******, you´re ****ing done for. When Aloha decides to go middle rubick you let him, and you start buying orb of venom on invoker. That's how dota works" -n0tail


Awards Showcase
Show more awards

Notable (16)
Posts: 517
Steam: Kawaii Moe Kid
Permalink | Quote | PM | +Rep by Razicat » February 6, 2014 2:31pm | Report Updated)


Posts: 5

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved