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Volley (Arron Swiftfoot)

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Forum » Hero & Item Ideas » Volley (Arron Swiftfoot) 3 posts - page 1 of 1
Permalink | Quote | PM | +Rep by corin » November 14, 2016 6:06pm | Report

Volley (Arron Swiftfoot)

Volley is from a clan of masked rangers who left the ancient Isle of Masks, splitting from the other clans who lived there long ago. This clan specialized in using speed and concealment to flank their foes. They were most known for their mastery and grace with the bow, they are completely unmatched by other would be bow masters. None outside the clan know for sure what kind of training they undergo to attain the level of unnatural skill they have. It is rumored they use a kind of dark magic to surrender and fuse their soul into their weapon, as they never leave their bows unattended. But it is clear they still hold respect for the Isle of Masks ,honoring its traditions by always having their own strange masks equipped, no-one can even say for sure what they look like underneath.
Volley is a ranged specialist, with some unique offensive and defensive utilities to help in various situations. He is very much suited for the ranged carry role.

Base Move Speed: 310
Attack Range: 600
Primary Stat: Agi
Int: 1.1+
Str: 1.1+
Agi: 2.8+

[Q] Gaze of the Mask

Using the magic properties of his mask, Volley enters a zen like state of focus and creates an aura around himself. For the duration of this ability, Volley is immobilized and has increased attack speed. The aura is an aoe effect that silences all enemies within its range. This move can be canceled at any point by activating it again, once canceled, the move goes on its cool down. Volley can stay in this state indefinitely, being stunned, hexed/disabled or silenced cancels the effect. The silence ring travels out from Volley to reach its max range at a flat 500 speed.

Attack Speed Buff: 10/20/30/40
Silence Radius: 150/300/450/600
Cast Speed: 0.6
CD: 15
Cost: 80/90/100/110

[W] Barrage

Volley fires magic arrows in a very long but thin path in a target direction, the arrows strike the ground in quick succession along the target path, starting at Volley's location. The arrows deal damage in a small aoe upon landing and also mini stun enemies damaged. The arrows provide moderate vision for a short duration upon landing. This ability has a brief channel before firing and can be interrupted by enemies or by simply moving before the channel is complete. Barrage only goes on cool down after being fired, interrupting the initial channel does not cause cool down or trigger mana cost.

Damage Type: Magic
Spell Immune: No (Mini Stun Yes)
Damage: 80/120/160/200 (Per Arrow)
Arrow aoe: 200
Arrow Spacing: 150
Range: 2500
Barrage Duration: 1.5 Sec (Time until last arrow hits the ground)
Channel Duration: 1 Sec
Sight aoe: 350
Sight Duration: 2.5 Sec
Mini Stun Duration: 0.4 Sec
CD: 30 Sec
Cost: 150

[E] Veil of the Mask

Volley casts a gaze on target allied hero or himself, granting a major Move Speed boost for a short duration and invisibility. Attacking or performing any actions other than movement cancels the invisibility.

Move Speed Bonus: 20/40/60/80
Move Speed Duration: 5 Sec
Invisibility Duration: 4/6/8/10 Sec
Cast Speed: 0.3 Sec
Cast Range: 600
CD: 16/14/12/10
Cost: 75

[R] Enchanted Bow

Volley empowers his bow to engage its full potential, this changes his base damage type to Pure and increases his attack range by a large amount. This empowerment last a set number of attacks or for a set Duration. Kills made by from this large attack range still provide Volley with xp as it would if they were within xp range.

Max Attacks: 3/6/9
Duration: 10 Sec
Added Range: 800/1600/2400
CD: 60 Sec
Cost: 80/90/100



Notable (1)
Posts: 32
Permalink | Quote | PM | +Rep by FireWalkerAWE » November 14, 2016 11:57pm | Report
Drow Ranger has nothing on this!


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Notable (3)
Posts: 28
Permalink | Quote | PM | +Rep by corin » November 16, 2016 1:12am | Report
haha thanks!

not 100% sure about his [E] though, any thoughts?


Notable (1)
Posts: 32

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