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The Timestopper's Artefact

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Forum » Hero & Item Ideas » The Timestopper's Artefact 9 posts - page 1 of 1
Permalink | Quote | PM | +Rep by porygon361 » January 14, 2015 10:51am | Report

Timestopper's Artefact






Ultimate Orb (2100 gold)
Sacred Relic (3800 gold)
Recipe (600 gold)
Total: 6500 gold

A gauntlet crafted by an omnipotent being beyond time itself.

Stats:
+ 60 damage
+ 10 every stat


Passive: Spacetime Warp
The hero gains additional movement speed when attacking.
Movement speed: 15%
Duration: 2 seconds

Active: Time Disruption
Type: No Target
When activated, each hit by the hero will prevent the enemy from casting spells for 2 seconds. Each additional hit will reset the silence duration back to 2 seconds. The buff goes through but is dispelled by spell immunity.
Duration: 4 seconds
Mana cost: 100
Cooldown: 60 seconds


My first item idea! Good on ranged carry heroes, since they can continuously hit their target(s) to maximise the effectiveness of the active. Special mention goes to Ember Spirit, as he can affect multiple enemies with the active at once.

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porygon361
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Permalink | Quote | PM | +Rep by Eightfold » January 14, 2015 12:29pm | Report
I feel like Time Disruption should have a mana cost, even if it's rather small. Something in the 50-70 range.
There's no earthy way of knowing which direction we are going. There's no knowing where we're rowing, or which way the river's flowing. Is it raining, is it snowing? Is a hurricane a-blowing? Not a speck of light is showing, so the danger must be growing. Are the fires of Hell a-glowing? Is the grisly Reaper mowing?! YES! The danger must be growing! For the rowers keep on rowing! And there's certainly not showing ANY SIGNS THAT THEY ARE SLOWING!

Hit that Rep button, you know you want to.

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Permalink | Quote | PM | +Rep by TheSofa » January 14, 2015 4:27pm | Report
Time Disruption? That's... really good in some cases (think initiators and escape-reliant heroes like Puck, Queen of Pain) and average some cases. The idea is... a bit OP, if you ask me.

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Permalink | Quote | PM | +Rep by porygon361 » January 14, 2015 6:19pm | Report
Eightfold wrote:

I feel like Time Disruption should have a mana cost, even if it's rather small. Something in the 50-70 range.



Quite right, I'll make it 100 because it's a pretty strong lategame item.


TheSofa wrote:

Time Disruption? That's... really good in some cases (think initiators and escape-reliant heroes like Puck, Queen of Pain) and average some cases. The idea is... a bit OP, if you ask me.



Yeah, I made it this way so it'll draw in some balance comments, since I have no idea how to balance items :P. I think I'll reduce the duration to 4 seconds.

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Permalink | Quote | PM | +Rep by TheSofa » January 14, 2015 6:28pm | Report
Wait... let say I just used Black Hole, and you hit me with that, that would reduce the cooldown to 3? SWEET!!!

I don't think that's what you meant, which is why I'm suggesting that you turn it into a silence.

Still, if you add 3+4, you get 7, which is a longer silence than anything in the game. :P

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Permalink | Quote | PM | +Rep by porygon361 » January 14, 2015 7:01pm | Report
TheSofa wrote:

Wait... let say I just used Black Hole, and you hit me with that, that would reduce the cooldown to 3? SWEET!!!

I don't think that's what you meant, which is why I'm suggesting that you turn it into a silence.

Still, if you add 3+4, you get 7, which is a longer silence than anything in the game. :P



True. I'll make it a silence that goes through spell immunity. BKB counters too many things, and I wanna fix that. (MUAHAHAHAHA)

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Permalink | Quote | PM | +Rep by TheSofa » January 14, 2015 7:05pm | Report
porygon361 wrote:




True. I'll make it a silence that goes through spell immunity. BKB counters too many things, and I wanna fix that. (MUAHAHAHAHA)

Sure... make sure to reduce the duration.

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Permalink | Quote | PM | +Rep by TheSofa » January 14, 2015 7:05pm | Report
porygon361 wrote:




True. I'll make it a silence that goes through spell immunity. BKB counters too many things, and I wanna fix that. (MUAHAHAHAHA)

Sure... make sure to reduce the duration.

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Permalink | Quote | PM | +Rep by Unscathed » January 15, 2015 3:05am | Report
Such price

Whats the movement speed about?

Lemme mke a scenario


Melee kiteable hero
Wants... Silence? So that he wont get kited?


I can see that yes.

Welll... A bit blurry actually
Don't Worry, Be Happy

Late credits to Janitsu for the sig

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