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Raziel, the Red Knight

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Forum » Hero & Item Ideas » Raziel, the Red Knight 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by DerpyToaster » January 6, 2014 10:12pm | Report
Name: Raziel, the Red Knight
Description: Heavily armored knight with a towershield and an enchanted longsword
Strength Melee Support/Carry/Durable
Medium amount of starting STR, but gains more faster when leveling
Low amount of starting AGL, gains a reasonable amount when leveling
Very Low amount of starting INT, gains little when leveling
Base Health: 600
Base Mana: 150
Base Damage: 55-70
Base Armor: 4
Base Movement Speed: 305
Base Attack Time: 2


Ability 1: Armor Unyielding
Passive
Increases Damage resistance by 5%/12%/18%/25% (except Pure Damage and HP removal)
Decreases Movement speed by 5/11/22/30
Increases Armor by 8/15/23/30
Decreases Attack speed by 2%/4%/6%/8%
(This ability stacks with other forms of damage resistance)

The thickness of Raziel's armour is unrivaled, but leaves him with limited dexterity

Ability 2: Curse of Wildfire
Toggleable
Drains 5% mana per second
Causes Damage Over Time(10/15/20/25 plus 10% attack damage per second) and Armor Removal(2.5/5/7.5/10) on hit for 5/6/7/8 seconds. Additional hits refresh the debuff, and add stacking +2 seconds onto the duration.
Does not stack, other then the extra time per hit.
Unique attack modifier (affects units hit by cleave)

Raziel's Enchanted sword is said to burn even water

Ability 3: Momentum
Passive
Gain Movement speed over time by moving towards visible enemy heros, up to (15/30/60/100)% bonus movement speed (At 75%+ break down trees and bash creeps in the way)
Slow enemies equal to half current momentum bonus upon attack for 2 seconds
Attacking removes half of current momentum
Momentum Percentage change rate 2.5/5/7.5/10% per second
Momentum depletes when not moving or not moving towards visible enemy heros
Movement speed cap is 750 while Momentum is active
-Current percentage of Momentum Stopping/Turning speed

Encumbering as it is, such armor wills itself forward into battle

Ultimate ability: Reborn In Flames
Cost 50 MP
Can be activated while stunned/disabled/hexed (But not when muted or silenced)
Automatically activated upon death(this effect will not be granted while muted or silenced)
Gives you this buff for 3/5/7 seconds:
Gain temporary health equal to half of your maximum health(If used at full health, total health will be 150% normal)
Increases attack damage by 200%
Increases movement speed by 40% (stacks with momentum)
Removes movement speed cap
Magic Immune
Deal 25/50/100 damage per second to nearby enemies
Gain an additional 5 second on the buff for each hero killed(3 for assists) while active
Cannot be purged
Immediately die when the buff's duration is over(The player that did the most damage to you during the buff will get kill credit. If that player is dead when the buff runs out, you deny yourself)
If you run out of health during this effect, it will end prematurely.
15% of your respawn time is removed per hero kill during Reborn In Flames (5% for assists)
120/100/80 second cooldown

Upgradable with Aghanim's scepter
Decreases cooldown(90/60/30)
If you kill a hero during Reborn in Flames, instead of dieing when the buff is removed, you end with 10% of your maximum health per kill(5% per assist).
This will not activate on an assist, but additional assists after a kill add to your ending health

A Knight forever stands with his cause, fighting on even when death is obvious
I'm not as good as you expect, but I can raise your expectations.
I'm not as smart as I may seem, but I can be wise beyond imagination.
I can relate to the emotions of my friends, and provoke the emotions of my enemies.
I am what I am, because of my decisions.
Others can influence my decisions, but in the end they are truly my own.

DerpyToaster



Posts: 5
Permalink | Quote | PM | +Rep by DerpyToaster » January 6, 2014 10:16pm | Report
Original name is Immabadatnames
I'm not as good as you expect, but I can raise your expectations.
I'm not as smart as I may seem, but I can be wise beyond imagination.
I can relate to the emotions of my friends, and provoke the emotions of my enemies.
I am what I am, because of my decisions.
Others can influence my decisions, but in the end they are truly my own.

DerpyToaster



Posts: 5

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