Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
I put Einbeita here so others can have a look and discuss about it. Thanks guys!
Einbeita, the Constellation's Friend.
"I know that you don't know."
Concentration and meditation. This was the philosophy of the Master Minds, a group of highly skilled magicians. Their magic is a potent magic that requires levels of concentration so high that it cannot be reached by anyone without years of practice and meditation. Einbeita was one of these. However, unlike most of the Master Mind, he did not choose elemental magic. Instead, he spent his years of practice gazing at the night sky and studying the renewing cycles of the moon and the sun. Consequently, when his was put to the test, he not only disappointed his mentors and elders, he was also called a disgrace to the practice. Therefore, he was banished from group and was never to be seen again.
Little did the Master Minds know, Einbeita still gazes at the sky. However, this time, he is not only meditating, he is also planning.
Planning his inevitable return.
{Statistics}
Faction: The Radiant
Primary Attribute: Intelligence
Attack Type: Ranged
Role(s): Nuker, Support
Strength: 62.9 at 25 (17 + 1.9 per level)
Intelligence: 92.8 at 25 (28 + 2.7 per level)
Agility: 79.6 at 25 (22 + 2.4 per level)
Damage: 58-62
Attack Range: 650
Armour: 3
Movement Speed: 305
{Q}: Lunar Shards
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Hero
CHANNELED: Einbeita calls on the power of the moon to strike his foes. On cast, Lunar Shards mini-stuns the target. After that, shards will fall on the target slowing attack-speed and movement-speed. The slow stacks with itself and is doubled during the night. Lunar Shards will stop if the target moves 600 units away from Einbeita.
Einbeita focuses his magic on the moon. The moon, in turn, allows Einbeita to smite his enemies with its power.
Notes
The slow stacks with itself, meaning that the slow will increase by 10% each second.
Channeling stops when target moves away from the radius.
Does not pierce Spell Immunity.
{W}: Solar Beam
Casting Method: Active
Targeting Method: Unit
Allowed Targets: Enemy Hero
CHANNELED: Einbeita channels the sun's rays onto a target, dealing significant damage. Solar Beam is stopped if the selected target moves 400 units away from Einbeita. The damage is Pure during the day.
Einbeita can suddenly turn the Sun's gentle rays into a fierce beam of light
Notes
Does not pierce Spell Immunity
Channeling stops when units move 400 units away from Einbeita.
{E}:Celestial Blessing
Casting Method: Active
Targeting Method: None
CHANNELED: Einbeita begins a process of meditation, purging herself upon cast. If Einbeita is killed during the channel, stars will fall on nearby enemies, silencing them. Einbeita will then be reborn with maximum HP and 50/65/80/100% mana.
By sheer concentration, Einbeita is able to channel multiple abilities at once. If Einbeita is stunned, all skills she is channeling will be broken and she will lose 30/20/10% of her maximum mana.
Maximum channels: 2/3/4
Mana-drain if channels are broken: 30/20/10% of max mana
Years of practice and meditation has allowed Einbeita to focus like no one else.
Notes
Cannot Multi-task items. So no, you cannot silence + TP
If Einbeita attempts to use a channeling item while channeling a skill, both channels are broken and put on cooldown.
If Einbeita attempts to channel three abilities while she is only allowed two, all three will be put to cooldown and will break, and Einbeita will take the backlash damage.
{D}: Sheer Will
Casting Method: Active
This skill is learnt along side with the third level of Multi-Task.
CHANNELED: Gives Einbeita a chance to dodge stuns and mini-stuns that would've canceled her channeling.
Dodge chance: 25%
Duration: 6
Cooldown: 30
Manacost: 60 + 15% of current mana
Notes
Einbeita will still take the damage
Area-of-effect stuns can be dodged as well
Comes off cooldown if Einbeita revives via Celestial Blessing
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
TheSofa
<Moderator>
Awards Showcase
Memorable (54)
Posts: 3318
Late credits to Janitsu for the sig
Unscathed
<Editor>
Awards Showcase
Remarkable (47)
Posts: 3432
View My Blog
TheSofa
<Moderator>
Awards Showcase
Memorable (54)
Posts: 3318