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Dagonet, the Jester

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Forum » Hero & Item Ideas » Dagonet, the Jester 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Hybrix » December 13, 2016 11:08pm | Report
// Still working on the lore

Dagonet, The Jester
Roles: Carry, Escape, Nuker
- [Str] 17+1.8
- [Agi] 33+2.2
- [Int] 14+1.3
Damage: 23 - 25
Armor: 4.22
Movement Speed: 310
Sight Range: 1800/800
Attack Range: 150
Missile Speed: Instant
Attack Duration: 0.3+0.3
Cast Duration: 0.4+0.51
Base Attack Time: 1.7
Magic Resistance: 25%
Turn Rate: 1.6
[Q]Fatal Ambush - You attack with both daggers, striking deep. Changes damage type from physical to pure if you attack from invisibility.

Ability: Single Target
Affects: Enemies
Damage: Physical/Pure

Cast Animation: 0.3+0.8
Damage: 70/140/210/280

Manacost: 75
Cooldown: 12/10/8/6

- Synergizes with Elegant Act.
- Fatal Ambush has true strike and cannot miss.
- Can be used on spell immune enemies.
[W]Coward's Conduct - Renders Dagonet invisible, while generating a duplicate image to confuse enemies. A moment later, the duplicate image will explode, dealing damage to all enemies around it.

Ability: No Target
Affects: Self/Enemies
Damage: Magical

Cast Animation: 0+0
Fade Time: 0
Invisibility Duration: 12
Number of Illusions: 1
Illusion Damage Taken: 400%
Illusion Damage Dealt: 20%
Illusion Duration: 5
Damage Radius: 500
Explosion Damage: 110+0.5x/140+1x/170+1.5x/200+2x Dagonet's current Agility.

Manacost: 150/140/130/120
Cooldown: 30/25/20/15

- Coward's Conduct does not interrupt Dagonet's channeling spells upon cast.
- The illusion will automatically attack the nearest nearby enemy (prioritizes heroes) upon cast.
- The illusion takes purge damage.
- Purging or destroying the illusion will trigger the explosion prematurely.
[E]Elegant Act - When you attack from invisibility, you automatically land a critical hit.

Ability: Passive
Affects: Enemies

Critical Damage: 125%/150%/175%/200%
[R]Grand Finale - Dagonet slashes the target enemy using his daggers, dealing huge damage. Deals additional damage based on target's maximum health.

Ability: Single Target
Affects: Enemies
Damage: Pure

Cast Animation: 0.0
Damage: 100+10%/200+20%/300+30% target's max hp.

Manacost: 100/200/300
Cooldown: 60/50/40

- Synergizes with Elegant Act.
- Elegant Act only affects the fixed damage, not the maximum hp damage.
- Grand Finale has true strike and cannot miss.
- Can be used on spell immune enemies.


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