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Aurora, the Frost Ninja

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Forum » Hero & Item Ideas » Aurora, the Frost Ninja 3 posts - page 1 of 1
Permalink | Quote | PM | +Rep by TheSofa » June 17, 2014 8:01pm | Report

Aurora, the Frost Ninja

Radiant Agility

Strength: 15+1.7
Intelligence: 16+1.8
Agility: 24+2.5
Base movement speed: 310
Base Armor: 3
Attack Range: 128


Frosty Heart (target self)

Movement speed decrease: 10/20/30/40
Magic Resistance: + 5/10/15/20
Armor: 1/2/3/5
Aurora has learned to lower her body temperature to nullify pain.

Ninja Training (passive)

For every minute in the game Aurora spends alive, she will gain .5/1/1.5/2 movement speed, and 1/2/3/4 damage.
“Practice makes perfect!”

AuraFrost (toggle)

Enemy units in a 400 radius will be slowed 10/20/30/40. Aurora will be slowed half of that.
“Beware the presence of the Frost Ninja!”

Cloak (passive)

At night, Aurora gains 10/20/35/50 movement speed, and invisibility.
Also, when Aurora is standing within 150 units away from any unit or trees, she will gain 10/20/30% evasion.


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Permalink | Quote | PM | +Rep by ThreadOfFate » June 17, 2014 11:49pm | Report
So...Aurora is meant to be a carry, that much is obvious. However, the Q and E skills feel like you want him to be a tank. The only real ability that assists his right clicks is Ninja training (interesting concept, by the way) because cloak turns him into a hero like night stalker (farm by day, carry by night)


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Permalink | Quote | PM | +Rep by TheSofa » June 18, 2014 7:02am | Report
He's supposed to kinda be like Brewmaster, you suddenly appear, the enemies all throw their nukes only to find that they didn't do anything... I might change AuraFrost later.


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