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If there is any sagacious man as a reference of all ambiguity and incredulousness, Albion is the one. His omniscience is inexhaustible; every mystery of the dark ones and the radiance are within his grip. Yet, not even a single man is free from flaw. Ages and ages, after years gone parading legendary tales of his victory against those who dare to hinder his path, bearing the title nemesis of his, he got jaded of the same repetitious things over and over again; be it shattering murky darkness with his blinding shard of light or even annihilating malevolent forces that dwelled nearby. He executed and manoeuvred every plausible act, conjuring sacred magic, with hope that there will be no more shadow residing the world which in his vision, will be the peaceful, harmonious utopia without even the slightest sliver of agony and pain.
Unlikelihood of realizing the ludicrous mission of his had seized away his interest and vigour that had long he fought for during this one day when he visited the Great Archive of Sion, his arrogance of his boundless wit was violently yanked out of him once the Patron of the Annals read the Apothegmo Dictummus lo la Radiano et la Damigo Tum; articulating that for light and dark, neither can exist while the other extinct. For there will be no light when there's no dark to illuminate, for there will be no dark when there's no light to shroud. His condescension of his sapience had blinded him. How he felt ashamed of himself for his sanctity had escorted him far, way far beyond astray where there's no point of return.
Spending the last bit of his life, he is living in regret. Every single remaining day spent devotedly on his effort to spread the Doctrine of Equilibria, hoping that one day the world and even the power of higher mind than him will forgive him for he is a mere human, a man that forgotten but now had fathomed his ignorance.
Apothegm of Light - Reading the Apothegm of Light, he enters his divine state where he gains bonus damage and magic resistance.
Level 1 - 14 bonus damage, 10% magic resistance.
Level 2 - 28 bonus damage, 15% magic resistance.
Level 3 - 42 bonus damage, 20% magic resistance.
Level 4 - 56 bonus damage, 25% magic resistance. *In this form, his robe will become white in colour with long white hair and beard. The orb at the top of his walking stick emits white light. His attack missile is orb of white light.
Dictum of the Dark - Reading the Dictum of the Dark, he enters his nefarious state where he gains bonus attack speed and physical armor.
Level 1 - 15 bonus attack speed, 1.0 physical armor.
Level 2 - 25 bonus attack speed, 2.0 physical armor.
Level 3 - 35 bonus attack speed, 3.0 physical armor.
Level 4 - 45 bonus attack speed, 4.0 physical armor. *In this form, his robe will become black in colour with long black hair and beard. The orb at the top of his walking stick emits red light. His attack missile is orb of red light.
Axiom of the Equilibria - Reading the Axiom of the Elder, he enters his neutral state where he gains movement speed and life regeneration.
Level 1 - 7% bonus movement speed, 0.4% life regeneration.
Level 2 - 14% bonus movement speed, 0.6% life regeneration.
Level 1 - 21% bonus movement speed, 0.8% life regeneration.
Level 1 - 28% bonus movement speed, 1.0% life regeneration. *In this form, his robe will become grey in colour, with black hair and beard and with the orb of his staff emitting white light. His attack missile is orb of yellow light.
Last Maxim - Once he learnt the magic of the Last Maxim, he can enter at most two states of the three, and by invocating the Last Maxim, new spell is created.
Level 1 - 100 manacost, 20 seconds cooldown.
Level 2 - 80 manacost, 15 seconds cooldown.
Level 3 - 60 manacost, 10 seconds cooldown. *In this form, the change in physical appearance is the colour of his hair and beard, robe, the look of his staff and attack missile. The variety of change is random, depends on the combination of form you are in.
Rider of the Light (Apothegm of the Light) (G + T) - He enters another form of him, riding a Gallarah the Unicorn. In this form, he will gain evasion and has Shard Light ability which gives him 20% chance of dealing 60 bonus damage and causing the target to miss 100% of its attack for 3 seconds. Has 8 seconds cooldown. Evasion depends on the level of Apothegm of the Light. Lasts 60 seconds.
Dementor (Dictum of the Dark) (C + T) - Summons an extremely powerful fiend from another plane. The Dementor does not attack, but his presence itself is so horrifying. The Dementor has the Shiver Aura which causes all enemy unit within 1000 AoE around it to have their attack speed reduced and every 3 seconds, enemy heroes within the same AoE will be silenced for 1 seconds. The Dementor has permanent invisibility. Lasts 45 seconds. Movement speed lost depends on the level of Dictum of the Dark.
Movement speed lost - 10%/14%/18%/22%
The Dementor
HP - 250/350/450/550
Armor - 3/4/5/6 (Heavy Armor)
Magic Resistance - 95%
Movement Speed - 350
Manacost - 160/180/200/220
Cooldown - 35/30/25/20 seconds
*Eventhough the Dementor is invisible, the aura is still present.
Spirit Link (Axiom of the Equilibria) (X + T) - Linking himself with up to 7 nearest units. Each time the linked units have their life reduced by 20% per unit, he will gain and grant them hp regeneration. Bonus regeneration lasts 15 seconds. Bonus regeneration per life lost depends on the level of Axiom of the Elders.
Bonus hp regeneration - 1/1.5/2/2.5
Manacost - 130/140/150/160
Cooldown - 40 seconds
Ice Age (Apothegm of the Light + Dictum of the Dark) (G + C + T) - Enchanting ancient magic to recreate history, He causes all enemy heroes in the map to become frozen. Enemy heroes have their movement speed reduced and takes damage per seconds. Damage is based on the level of Apothegm of the Light while movement speed lost is based on the level of Dictum of the Dark. Lasts 5 seconds.
Total damage dealt - 200/250/300/350
Total physical armor - 10%/20%/30%/40%
Manacost - 150/200/250/300
Cooldown - 55 seconds
Radiant Bless (Apothegm of the Light + Axiom of the Equilibria) (G + X + T) - Puts a debuff on either ally or himself which gives bonus pure damage equal to percentage of his mana and boost the movement speed of the target. Bonus damage based on the level of Apothegm of Light and movement speed bonus based on the level of the Axiom of the Elders. Debuff lasts 13 seconds.
Damage bonus - 2%/3%/4%/5%
Movement speed bonus - 7%/14%/21%/28%
Manacost - 170
Cooldown - 35 seconds
Stealthy Combat (Axiom of the Equilibria + Dictum of the Dark) (X + C + T) - Empowering his allies with an extremely powerful spell, causing all allied heroes to become invisible as well as an increase in movement speed. In addition, all heroes will deal bonus damage upon breaking invisibility. Lasts 9 seconds. Movement speed increase depends on the level of Axiom of the Equilibria while break damage is based on the level of Dictum of the Dark.
Movement speed increase - 10%/15%/20%/25%
Break damage - 60/90/120/150
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Oh well , thanks .. :) erm , yeah . so i did changes because a few skills only contributes the same thing again and again and again .. bonus damage only . so yeah .. i made changes and i hope u guys satisfied with it .
The first thing I thought after reading the ultimate - Invoker rip-off.
However, after reading some of your skills, I realize that they are pretty unique by themselves.
There is one problem. Your skills are a bit overpowered in my opinion. A few examples: your Dementor gives a 1000 AoE up to 31% slow, your unicorn riding gives you range equal to Sniper, your Stealth gives allies 20 second invis + buffs compared to Mirana's 11, etc.
In addition, your low cooldown on the 'invoke' ult lets you spam spells. All of your spells are very powerful by themselves, so I don't think spamming them will work.
I can recommend 2 suggestions. One, change many of the values of your spells. Secondly, you can change the invoke system so that instead of 'invoking' spells, you can have spells just by having the aura on. If you do this, you could also change the ult so that it lets you have 2 auras at once, 2 spells at once, then 3 auras at once.
yeah . i know . haha .. it is way too powerful . and i'll change . seriously , i am putting lots of effort in this hero and i really really need your advice . :) thanks btw . do keep an eye on the changes. i'm gonna be very happy for that.
This is a great idea for a hero. Very detailed. The numbers just seem a little imba as other people have said. I also think that the twilight curse spell should be single target and decrease the armor of the enemy instead of being a global allied weave and zeus ult combined.
Wow. This hero seems like Invoker, but more of a "good-guy". Could be Invoker's counter-part and they have some sort of background story between the two. Could be Invoker's long lost protege. I would love to play this hero.
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