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New Dominator Option (Self Domination)

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Forum » General Discussion » New Dominator Option (Self Domination) 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Kyfoid » July 20, 2017 10:29am | Report
It's time for something new and different instead of everyone just getting linken's spheres

I say, allow for the domination of one's self with dominator helm

This would create a complete replica of yourself, and functions just like an illusion except this illusion actually stays alive until its life is completely lost or you dominate something else.

It would also be interesting if it did zero damage and could absorb as much damage as your character except it shares the life of its cloner, so that if it takes damage so does the cloner equally down to 1 life at which point the cloner cannot be completely killed if the clone is finished off.

The cloneee has the ability to swap positions with the cloner from anywhere, but the ability has a cooldown and the casting time is just like that of a t.p.

Kyfoid


Notable (9)
Posts: 625
Permalink | Quote | PM | +Rep by Kyfoid » July 20, 2017 3:12pm | Report
To finalize this thread with the argument against the idea....

They could consider taking all allied single target spells and make them able to be cast from across the entire map.

Ok, so this conflicts with other heroes who have a distinguished ability of casting across the map, such as the tree's living armor...

Ok, so the way around this, or the catch would be that in order to cast from across the map the game would have to remember your last point of origin from where you teleported and then show your characters casting radius around that point of origin for which you would be able to cast your single target allied spell from across the map.

Both interesting AND fair, and possibly just makes a lot of damn sense when you consider it broadly...

Could even leave behind a green ward to represent ally

Kyfoid


Notable (9)
Posts: 625

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